Hacking Major_Tom Explains Game Dumping/Mods on 3.60

  • Thread starter Thread starter dkabot
  • Start date Start date
  • Views Views 56,000
  • Replies Replies 255
  • Likes Likes 8
Isn't the decrypted gro0 data located at app0?
It works the same on ux0 or gro0: app0 merges the app and patch folders.
I've been able to dump carts from gro0:app just fine, so it's either a user or game-specific problem.
 
Data copied from gr0 is still encrypted though.
I was able to dump my game carts just fine. Make sure you follow the instructions carefully and everywhere it says ux0 you should do gro0 instead. Otherwise you end up with encrypted data like you said.
 
I was able to dump my game carts just fine. Make sure you follow the instructions carefully and everywhere it says ux0 you should do gro0 instead. Otherwise you end up with encrypted data like you said.

Thank you I know that, I ended up dumping another game just fine but with this one it doesn't seem to work...
 
Touch My Katamari cart refuses to load m.shell through the patch folder, triple checked and works fine with other games

Not a big deal but I figured I'd report it
 
  • Like
Reactions: cearp
Touch My Katamari cart refuses to load m.shell through the patch folder, triple checked and works fine with other games

Not a big deal but I figured I'd report it
Does that game happen to have a grw0: partition?
If so, try placing the patch folder there.
 
  • Like
Reactions: tarovisions
No things yet, just modding games to do neat things like undubs and changing savedata.
Honestly this should be as far as it goes in my opinion. Piracy would literally be the equivalent of cutting off the vitas blood supply at this point and I don't think anyone wants that.
 
Honestly this should be as far as it goes in my opinion. Piracy would literally be the equivalent of cutting off the vitas blood supply at this point and I don't think anyone wants that.
We'll see how it goes. I don't particularly care either way, most I'd want is the return of 3.52's cart installation where it still requires the cart once every boot.
 
For some reason I'm able to dump physical games all of a sudden.

How can I find the savedata0 directory?
If you followed the steps from the OP pastebin, you can access savedata over ftp by going to "savadata0:/" in your ftp client.
 
If you followed the steps from the OP pastebin, you can access savedata over ftp by going to "savadata0:/" in your ftp client.
Is the savedata in savedata0: any different from the data found in the 00/user/savedata folder?
 
  • Like
Reactions: cearp
https://github.com/s1cp/VitaGuide/wiki

Here's what I did.

I wrote this guide in a hurry, I'll update it as soon as I can.
Nice, glad to know that not using compression makes it work, but the filesize must be hell to transfer over FTP (almost 3 GB whereas compressed correctly, it's about 1 GB)

I think you need to generate a CSV and use cpkmakec.exe (commandline, not the GUI version of the program) with it to generate the new CPK.
http://www.mediafire.com/download/uhp551r524pznoc/data.csv
Try this.
 
With SEGA being SEGA I don't think they're gonna make it that easy... Have you tried anything with vita pso2 at all out of curiosity?

Hey tuxdude! I've dumped PSO2VITA, and extracted the CPK, but it looks like the files are incompatible with the tools we use at the moment. We're checking to see if we can adopt them and work with it.
 

Site & Scene News

Popular threads in this forum