ROM Hack [Release] Animal Crossing New Leaf Multi Cheat NTR Plugin

  • Thread starter Thread starter RyDog
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Like Coordinate Modifier (Smooth) and Coordinate Modifier (Jerky)? Which C.M.'s Are you referring to?

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@itsRyan, For Moon jump in the USA cheats, can you revert
Code:
void    moonjump_usa(void)
{
    static int    loc = 0;

    if (is_pressed(BUTTON_L))
Back to
Code:
void    moonjump_usa(void)
{
    u32            key = getKey();
    static int           loc = 0;
    if (key == BUTTON_L)
So that if we enable moon jump but still want to take pictures, we can hold R and press L? You have it set to the second one in all the other regions, just not the USA one
If you don't want to jump when R is pressed then instead of using the old method use this:
Code:
void    moonjump_usa(void)
{
    static int    loc = 0;

    if (is_pressed(BUTTON_L) && !(is_pressed(R)))
 
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If you don't want to jump when R is pressed then instead of using the old method use this:
Code:
void    moonjump_usa(void)
{
    static int    loc = 0;

    if (is_pressed(BUTTON_L) && !(is_pressed(R)))
Awesome!!!! I'll test it out

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@Nanquitas can you include a combo in the gate shark menu to take a screenshot? Like once you're in the menu, you can take a screenshot with L+R of the top and bottom screen?
 
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I updated my build!
-Merged with current beta 3!
-Fixed taking pictures with (hold R+L)! Thanks @Nanquitas
Changed menu and CM as always!

I noticed the "secret" for USA ;) @itsRyan haven't used it yet though
 
I updated my build!
-Merged with current beta 3!
-Fixed taking pictures with (hold R+L)! Thanks @Nanquitas
Changed menu and CM as always!

I noticed the "secret" for USA ;) @itsRyan haven't used it yet though
Oh that was a test to see if 'seeds' could be placed in your pockets. It don't work, that's why I stated ACNL probably has a item blacklist

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I did that because ACCF has a Ocrania code that is basically a item slot 1 modifier so I remade it to ACNL and used the ID of a seed but it doesn't work.
 
Last edited by RyDog,
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Would a use item indoors code or dig holes anywhere code be possible?
That would be awesome!!! I wonder if seeder could work indoors too someday!

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Whats the difference between the two builds anyway? They are just confusing me...
Nuttin much. The menu is changed on mine based on usage, coordinate modifier is faster, if moon jump is enabled - you can still take pictures but you have to hold R first and then press L
 
That would be awesome!!! I wonder if seeder could work indoors too someday!

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Nuttin much. The menu is changed on mine based on usage, coordinate modifier is faster, if moon jump is enabled - you can still take pictures but you have to hold R first and then press L
That would just put invalid spots in your house lol
 
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I think the pointer for the online inventory is determined by your position in the player's town. (ie: the third person to join the town.)
This is merely a hypothesis because I tested in a friend's town and the offset was the same and it's 2am so it was only me in her town so it is most likely true
 
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I think the pointer for the online inventory is determined by your position in the player's town. (ie: the third person to join the town.)
This is merely a hypothesis because I tested in a friend's town and the offset was the same and it's 2am so it was only me in her town so it is most likely true
Sweet hypothesis! Development on the Multiplayer Text to Item would be amazing!! Awesome find
 
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If this is true then I'll push out beta 4 for the first person to join because that's all I have recorded so far :rofl:
Awesome! I'll probably be able to help with documenting! I've got my 3DS, my Old, and I can ask kindly for my siblings
 
Awesome! I'll probably be able to help with documenting! I've got my 3DS, my Old, and I can ask kindly for my siblings
Great!
For now I just need to figure out how to correctly write the pointer for online :hateit:
Code:
void    duplicate_usa(void)
{
    u32        dupe = 0;
    u32        online = 0;
   
    if (is_pressed(BUTTON_R))
    {
        online = READU32(0xAF8C28);
    }
    if (is_pressed(BUTTON_R + BUTTON_A))
    {
        if (online=0)
        {   
            dupe = READU32(0x15FBEAD0);
            WRITEU32(0x15FBEAD4, dupe);
        }
        else
        {
            dupe = READU32(0xAF8C28);
            WRITEU32(0xAF8C28, dupe);
        }   
    }
}
when online is 0, it means you're offline and when it is not 0 it means you're online but now duplication doesn't work at all :wacko:... try and tweak it and see if there is something I did wrong, because I do tend to make small errors in my code that cause the whole thing to not work :/
 
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Was
dupe = READU32(0x15FBEAD0);
WRITEU32(0x15FBEAD4, dupe);
Intensional? Most probably since your duplicating from slot 1 to slot 2, just wanted to make sure
 
Was
dupe = READU32(0x15FBEAD0);
WRITEU32(0x15FBEAD4, dupe);
Intensional? Most probably since your duplicating from slot 1 to slot 2, just wanted to make sure
Yeah whoops, I figured out I was reading and writing to slot 02 :rofl: and I guess online doesn't = 0 unless you use == so I think I fixed it... fingers crossed
 
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This should work
Code:
void    duplicate_usa(void)
{
    u32        dupe = 0;
    u32        online = 0;
   
    if (is_pressed(BUTTON_R))
    {
        online = READU32(0xAF8C28);
    }
    if (is_pressed(BUTTON_R + BUTTON_A))
    {
        if (online == 0)
        {   
            dupe = READU32(0x15FBEAD0);
            WRITEU32(0x15FBEAD4, dupe);
        }
        else
        {
            dupe = READU32(0xAF8C28);
            WRITEU32(0xAF8C2C, dupe);
        }   
    }
}
 
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2.1 Beta 4 uploaded
-Online duplication is wip but it should work for visiting a empty town (US ONLY)
-Changed the key to R+A... maybe I'll change it back to R if R can use the pointer correctly
Plans for beta 5:
-More Japanese codes to port (maybe all?)
-Complete the pointer for online inventory
-Port the online pointer to EUR
 

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