Homebrew Freakyhax - Primary 3DS exploit made by Plutoo

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Simply beautiful. Nintendo only finally managed to kill Ninjhax because they simply blocked it from going online. The QR vulnerability itself is still there.
So with this hack being fully offline, I wonder what Nintendo's countermove could be.

Probably their pseudo-ASLR, but that can be worked around, surely.
 
Yep I've had my North American 3DS stuck on 10.7 just in case, haha.
my o3ds is on 10.7, has an NNID with vvvvv and freakyforms (original)
my oot3d cart has an exploited savegame, but if I do a system transfer to my N3DSXL I have to update it to the latest version..
Also, if I do the system transfer, i'll lose all the progress i've made on my installed legit .cia's on my n3dsxl..

crud
 
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Simply beautiful. Nintendo only finally managed to kill Ninjhax because they simply blocked it from going online. The QR vulnerability itself is still there.
So with this hack being fully offline, I wonder what Nintendo's countermove could be.
Probably nothing (?) as for now it is impossible for people on 11.0 to downgrade. Maybe they may start sending n3DS with 11.0 from now.
IIRC CN has a payload that's need to be compiled to work on 11.0
 
I'm curious, has anyone in the process of making a new sysupdater to try to downgrade from 11.0 firmware since the release of the new freakyhax? And people with 10.7 or lower, have you manage to downgrade using this entry point?
 
Last edited by cooroxd,
Does anybody know if a Japanese version of the cart was released? The wikipedia page suggests it but I think it's the regular version. Can't find a scene release.

I have been looking for that too, I think its e-shop only for the deluxe version in Japan
 
I'm curious, has anyone in the process of making a new sysupdater to try to downgrade from 11.0 firmware since the release of the new freakyhax? And people with 10.7 or lower, have you manage to downgrade using this entry point?
Quite sure you can't downgrade from 11.0 to 9.2 cause of NATIVE FIRM
 
So since this is offline is this like the god game? They can't block online to fix it, they can't update a retail card. I guess they could do what they did with ironhax now that I think about it.
They can do as they did with NinjaHax and OoTHax.
 
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So since this is offline is this like the god game? They can't block online to fix it, they can't update a retail card. I guess they could do what they did with ironhax now that I think about it.
this entry point is probably bulletproof
  • blocking online is useless(not sure if the game has online features)
  • can't block direct SDMC access, or it breaks game features
  • reads payload from SD card so it can be updated individually unlike oot3dhax or others
  • can probably bypass any kind of ASLR Nintendo gives it, much like how ninjhax for Cubic Ninja now gets around it (only if you build it though)
 

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