Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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Shantae and the Pirate Course EUR (no Loadiine, search made using TCPGecko loaded from HBL)

Items (8bit values - you need to have at least 1 to modify the value - max 99; watch out: if you get 99+1 it will return to 09):

Potion: 0x10565208
Auto-Potion: 0x10565209
Monster Milk: 0x1056520A
Super Monster Milk: 0x1056520B
Lollypop: 0x1056520C
Ham: 0x1056520D
BentoBox: 0x1056520E
Lobster Tail: 0x1056520F
Pirate Flame: 0x10565210
Bubble Shield: 0x10565211
Pike Ball: 0x10565212
Super Pike Ball: 0x10565213
 
Last edited by asper,
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Here's the recent TCPGecko.elf + codehandler
And here's the updated JGeckoU build :)

let us know if something is not working as it should.
The OP is updated

Launched hbl, then launched TCPGecko and installed pressing X button -> started the game but JGecko U.jar cannot connect both auto and manual IP address; this is the error I get:
v0XKaGC.png

The console DOES NOT FREEZE !
Also Gecko dotNET is not able to connect that way.
I will try installing with A button later.

EDIT:
The same thing happens installing with A button (doesn't connect with both GEcko dotNET and JGecko U). I will continue to use the old TCPGecko version i have.

EDIT2:
It WORKS with:
1st - http://wj44.ml/k31/
2nd - http://wj44.ml/py/
3rd - open JGecko U
3th - poking memory addresses (it changes them succesfully!)

but in that way i cannot open Gecko from HBL because I do not have a way to launch HBL after running the k31 exploit... any hint ?

EDIT3:
Is it possible to use the SEARCH function ? It seems not to work right now...
 
Last edited by asper,
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Launched hbl, then launched TCPGecko and installed pressing X button -> started the game but JGecko U.jar cannot connect both auto and manual IP address; this is the error I get:
v0XKaGC.png

The console DOES NOT FREEZE !
Also Gecko dotNET is not able to connect that way.
I will try installing with A button later.

EDIT:
The same thing happens installing with A button (doesn't connect with both GEcko dotNET and JGecko U). I will continue to use the old TCPGecko version i have.

EDIT2:
It WORKS with:
1st - http://wj44.ml/k31/
2nd - http://wj44.ml/py/
3rd - open JGecko U
3th - poking memory addresses (it changes them succesfully!)

but in that way i cannot open Gecko from HBL because I do not have a way to launch HBL after running the k31 exploit... any hint ?

EDIT3:
Is it possible to use the SEARCH function ? It seems not to work right now...

Are you using the updated JGeckoU version? If not, redownload it now
 
Launched hbl, then launched TCPGecko and installed pressing X button -> started the game but JGecko U.jar cannot connect both auto and manual IP address; this is the error I get:
v0XKaGC.png

The console DOES NOT FREEZE !
Also Gecko dotNET is not able to connect that way.
I will try installing with A button later.

EDIT:
The same thing happens installing with A button (doesn't connect with both GEcko dotNET and JGecko U). I will continue to use the old TCPGecko version i have.

EDIT2:
It WORKS with:
1st - http://wj44.ml/k31/
2nd - http://wj44.ml/py/
3rd - open JGecko U
3th - poking memory addresses (it changes them succesfully!)

but in that way i cannot open Gecko from HBL because I do not have a way to launch HBL after running the k31 exploit... any hint ?

EDIT3:
Is it possible to use the SEARCH function ? It seems not to work right now...

Yes I used the JGeckoU you linked some posts ago.
It works only using the wj44.ml payloads.
I am not able to use the search function...
 
Last edited by asper,
Yes I used the JGeckoU you linked some posts ago.
It works only using the wj44.ml payloads.
I am not able to use the search function...
If you proceed as mentioned in "EDIT 2" you won't be able to apply real-time cheats.
At what point of time did you try to connect? It usually won't connect before a game or app is launched. Also ensure you do not have wifi AND eithernet ports active on your computer. For some reason JGeckoU does not find my Wii U when I have both active
 
Work fine for me , I am using this 107.170.0.56 to launch HBL then Loadiine.

Edit:
I after I launch HBL, I run TCPGecko.elf there and install with X
Then after going back to home, I launch wii maker, bring back to tcpgecko again but I don't install second time. Instead, I press Home button and it bring me back to HBL then I load Loadiine.elf there and my game after.
 
Last edited by 0nethe,
I'm using the same, but self-hosted. Everything connects fine, are you able to send codes though? It tells me it sends codes, but it does nothing.
Can you still poke? Because I do but went I send the code, it say "codes have been send successfully" and nothing happen on screen unlike when I poke the same address.
The weird part is after I launch the new JgeckoU, code handler box is already gray color meaning I can't check on it to activate it.
cYR6vot.jpg
 
Can you still poke? Because I do but went I send the code, it say "codes have been send successfully" and nothing happen on screen unlike when I poke the same address.
The weird part is after I launch the new JgeckoU, code handler box is already gray color meaning I can't check on it to activate it.

I believe that's because we load the code handler with TCPgecko.elf now. Poking works because pygecko is enabled. I think the code handler isn't working with Loadiine for whatever reason. This is progress though because I used to not even be able to use jgeckou with Loadiine at all, so thank you everyone for the work you've put in!
 
Can you still poke? Because I do but went I send the code, it say "codes have been send successfully" and nothing happen on screen unlike when I poke the same address.
The weird part is after I launch the new JgeckoU, code handler box is already gray color meaning I can't check on it to activate it.
cYR6vot.jpg

The codehandler injection has been removed since it's not needed anymore. I don't know why @BullyWiiPlaza has left it there greyed out
 
Work fine for me , I am using this 107.170.0.56 to launch HBL then Loadiine.

Edit:
I after I launch HBL, I run TCPGecko.elf there and install with X
Then after going back to home, I launch wii maker, bring back to tcpgecko again but I don't install second time. Instead, I press Home button and it bring me back to HBL then I load Loadiine.elf there and my game after.

Am I doing the steps correctly? I feel like my steps is canceling out the code handler maybe and is just unsing the pygecko from loadiine only.
What steps do you recommand CosmoCortney ?
 
Am I doing the steps correctly? I feel like my steps is canceling out the code handler maybe and is just unsing the pygecko from loadiine only.
What steps do you recommand CosmoCortney ?

The codehandler can only become inactive or wiped off the RAM on reboot or entering the system settings. I'd say that it should be working with Loadiine there. But I have never tested it. I don't recommend using TCPGecko with Loadiine since most addresses differ there.
Maybe it was working fine there but the address was incorrect

Can we safetely delete k31/py from our bookmarks now?
I'd keep it if it doesn't annoy there. Who knows if it will be useful some time
 
A cheat (or memory location) to totally complete Super Mario 3D World last level (12-1) with all the characters will be GREATLY appreciated !

Copy paste of my old notes
# last world ?
378D7D60 001FFFFF
378D912C 001FFFFF tested

it should be near to one of these values (for EUR & the 2nd save slot ).
if I remember well, I sprayed all adjacent address with 0xFFFFFFFF values (because I'm too lazy to do it cleanly)
let me know
 
I wonder if anyone knows how the current score in starfox zero is coded?
I tried 8bits, 16bits, 32bits & float values without success (in the same level).
 
Anyone got a code for Super Mario 3D World that lets you Moon Jump by holding a certain button? Thanks!

--------------------- MERGED ---------------------------

Green Stars [merlin555]
378D6B04 XXXXXXXX

00000007 = all 3 green Stars
00000001 = only 1. Star
00000002 = only 2. Star
00000006 = 2. & 3. Star
00000004 = only 3. Star
00000003 = 1. & 2. Star
0000001F = all 5 green stars

*Notes:
Go in the Level and POKE the address with your value of choise.
You see first no effect.
First you pick a green Star, that not yet is green.
Thats it!
Super Mario 3D World [PAL/Disc] Green Stars [merlin555]
378D6B04 XXXXXXXX

00000007 = all 3 green Stars
00000001 = only 1. Star
00000002 = only 2. Star
00000006 = 2. & 3. Star
00000004 = only 3. Star
00000003 = 1. & 2. Star
0000001F = all 5 green stars

*Notes:
Go in the Level and POKE the address with your value of choise.
You see first no effect.
First you pick a green Star, that not yet is green.
Thats it!

if binary serves, I assume the following would be correct:

000003FF = all 10 green stars
3FFFFFFF = all 30 green stars (mystery house marathon)
 
Can someone please help me with all the codes for Mario Kart 8(4.1)
This will make all CPUs stop for an easy win in any Grand Prix:

00120000 4443BB4C
10000000 50000000
001A6F5C 000F423F
00120000 4443BB4C
10000000 50000000
00348BD4 000F423F
00120000 4443BB4C
10000000 50000000
004EA84C 000F423F
00120000 4443BB4C
10000000 50000000
0068C4C4 000F423F
00120000 4443BB4C
10000000 50000000
0082E13C 000F423F
00120000 4443BB4C
10000000 50000000
009CFDB4 000F423F
00120000 4443BB4C
10000000 50000000
00B71A2C 000F423F
00120000 4443BB4C
10000000 50000000
00D136A4 000F423F
00120000 4443BB4C
10000000 50000000
00EB531C 000F423F
00120000 4443BB4C
10000000 50000000
01056F94 000F423F
00120000 4443BB4C
10000000 50000000
011F8C0C 000F423F

Just be sure to turn it on only during a race and turn it off between races or it will freeze.

This will make YOU go faster so you can beat all those Staff Ghosts with ease:

00120000 4443BB4C
10000000 50000000
000052E4 XXXXXXXX

Set XXXXXXXX between 40000000 and 42000000 to be safe, any faster would be too much, especially in any course with lots of sharp curves. I reccomend only turn it on at straight ways, and you can pause the game between enabling/disabling these codes, but again, only turn them on during races and off between races so the game doesn't freeze.
 

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