ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

RainThunder

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Support editing is coming soon™
9uAd6Q7.png
 

Soaprman

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0.14.1 is released! https://github.com/Soaprman/FEFTwiddler/releases/tag/0.14.1

Release notes:

Yep, just some fixes.
  • Fix: Don't crash when loading a save with an item in the convoy that has uses when it shouldn't have uses.
  • Fix: When importing a unit, remove weapon name IDs from weapons if those IDs don't exist in the weapon name region.
  • Fix: When importing a unit, undeploy it if it was deployed when it was exported.
  • Fix: When importing a unit, set its block (living, dead by gameplay, dead by plot) based on its data.
 

iisilver

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Welp I can confirm that having both Kanas on a single save file does not mess it up. It even gives the other Kana supports with the kids. (just not with any parent unit)
 
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Shiiouri

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Excuse me, but will Asset and Flaw/Boon and Bane Save Editting for both Avatars will be featured for FEFTwidder.?
 

oiie

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Excuse me, but will Asset and Flaw/Boon and Bane Save Editting for both Avatars will be featured for FEFTwidder.?
You can technically edit 'em already by using the hex editor. If you look back a couple of pages, someone posted an image that explains which numbers pertain to the boon/bane etc and you can just edit 'em through that and same with MU's kids.
 

00technocolor00

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Okay, so weird thing to note. I added the dark crown and hoshido crown accessories to two of my units. When I went to load the save the game said I was missing dlc data and if I continue those things will be deleted so I was like okay whatever. Crowns wernt on the units but while Azura had no accessory Seigbert had the toga of love, equipped as a hat.... It just used the bath towel model and I got it off by just putting something else on his head but like wtf. My only guess is that the hoshido crown's id is nothing the dark crown's id is the same for the toga of love. Maybe?
But then whats even weirder is that the swimsuit patch added them both in? I cant buy them from the shop but I have one of each now I guess.

anyway, think youll add in the abillity to edit your avatars looks? Im sure I can do that with hex editing the character block Id just need to find the what option is what in hex. Also, giving personal skills? I saw I can do that with the nightmare module but Im playing with the gay+ patch which adds in supports for the amiibo characters are are the characters I want to give personal skills to. Can I just edit my save file for that?
And thanks for this tool!

--------------------- MERGED ---------------------------

Just wondering, can the stat caps be manipulated now at any amount?
that requires editing the actual gamedata.bin
 

EmblemCrossing

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Welp I can confirm that having both Kanas on a single save file does not mess it up. It even gives the other Kana supports with the kids. (just not with any parent unit)

How'd you go about getting twin Kanas? I have a mighty need. (Mainly because I love F!Kana so much more and can't have her without dumb M!Corrin..)

Edit: Also how do I get generic Wolfskin/Nine Tails with proper portraits?
 
Last edited by EmblemCrossing,

iisilver

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How'd you go about getting twin Kanas? I have a mighty need. (Mainly because I love F!Kana so much more and can't have her without dumb M!Corrin..)

Edit: Also how do I get generic Wolfskin/Nine Tails with proper portraits?
It was extremely easy actually! I got all the hex data from my female Kana from a different save file and captured a generic unit and swapped its hex for Kana's.
If you don't have a Female Kana, I can send you the data of my Kana and you can c/p her hex to yours (Her mother is Azura, +spd -lck Avatar)

Edit: oh, also for the generic Woffskin/kitsune all you have to do is get a Kaden/Keaton Einherjar and edit them into generic units I think

--------------------- MERGED ---------------------------

Some guy a few pages back jacked his midori only using hex editing, just edit the amount of statue bonuses you have on a unit
how do you even find the value for the statue bonuses? I can't find them :'(
 
Last edited by iisilver,

Ringlet

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Edit: oh, also for the generic Woffskin/kitsune all you have to do is get a Kaden/Keaton Einherjar and edit them into generic units I think
To expand on this, you don't need to have a Kaden/Keaton Einherjar, any generic will work.

Simply, you need to change a character into a bond unit and set them to the Wolfskin/Kitsune class (or their promoted variants) and you've got a fully functional generic furry!

Sidenote: Something I've noticed is that if you promote a bond unit generic into another class, their portrait also shifts to that respective generic class portrait (Sky Knight -> Falcon Knight will make the unit have the Falcon Knight portrait) and it makes me sad.

Bond units also use the "Hooded man" portrait whenever you promote them into a class that doesn't have a generic portrait by default (DLC classes).

Lastly, say if you promote a bond unit generic F!Villager. Promoting it to "Master of Arms" or "Merchant" will end up changing the portrait to the male generic portrait since there's no female variant. The 3D battle model still has the female head though.
 

aisaacflamero

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Hello there any way to get the units Cipher is the US version, I mean without theExdata Japanese, have tried in many ways but has not given me results.
 

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