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Sorry if i ask,but i don't have enough space on my computer,and also it could be a kinda test. Can someone export models from a game form me and pass me them?Send me a pm if you can...
png = pictDo someone know how to convert a .png to .bch?
I want change a texture in a cgfx, but I can only import bch files, not png.
I want try Rebirth, because the OldOhana fuck the quality...
Convert it to TGA and use the tool in NW4C, which you can find on Ryanrocks's Pastebin. Its called something like "tgatobch.exe" or something.Do someone know how to convert a .png to .bch?
I want change a texture in a cgfx, but I can only import bch files, not png.
I want try Rebirth, because the OldOhana fuck the quality...
This is actually wrong. BCH files are a combination of a model and a texture, although its common for one to have only a texture, or only a model, such as in SSB4, which uses BCH files for textures, but uses a separate file type for models.png = pict
bch = model
...
okThis is actually wrong. BCH files are a combination of a model and a texture, although its common for one to have only a texture, or only a model, sych as in SSB4, which uses BCH files for textures, but uses a separate file type for models.
Do I use it for PNG to BCH or TGA to BCH?Sorry, I made a mistake. What you're actually supposed to do is open it with NW4C_h3dbincvtr.exe in the "bin" folder. Sorry!
C:\Users\Asia81\Desktop\Logiciels 3DS\SDK Tools\NW4C-NW4F\bin>NW4C_h3dbincvtr.exe filename b_rogo.tga -o=Test.bch
Convert start.
ConverterVersion : r44198
* Global Options
Not found output path.
Ok, I managed to get the .bch, but it's the same quality as if I use OldOhana...
Oh shit, anyways I can't save the cgfx edited in rebirth, So i did all these steps for nothing...
Actually, I'm forgetting my external hard drive is in limbo so I wouldn't be able to right now anyway.
Good job using the "Inspect Element" option on the official Wii U documentation!
I know.Good job using the "Inspect Element" option on the official Wii U documentation!