Does not64 supports Wii U pro controller?
Nope.
Does not64 supports Wii U pro controller?
The project is dead I got confirmation through email on modchipzI'm assuming this project is dead. *le sigh*
The project is dead I got confirmation through email on modchipz
/sarcasmThe project is dead I got confirmation through email on modchipz
He was joking dude xDHow so? There was an update not too long ago,
Latest update was posted on April 20th, just a couple of weeks ago or so https://github.com/Extrems/Not64/releases Unless you can provide the email or a screenshot in question from Extrems himself, the project is alive. Until that happens, rumors are rumors.
LolDouche-Forever
Thankyou lolHe was joking dude xD
Modchipz is anything but a legit source for news, much less Not64 or anything Douche-Forever related
Thanks a lot! Well I would preferto see the health bars but oh well.
EDIT: If anyone can test Aydin Chronicles and see if it doesnt crash when you pause, I will be very grateful!
they need to use the new code from mupen64 ++ itll make this so much easier on them.I just checked Not64 the post seems to show that blast corps is working and possibly DK64
http://www.gc-forever.com/forums/viewtopic.php?f=9&t=842&start=24
Gotta try this out soon.
actually savestate doesnt work either, i thought it did, but it doesnt. i cant get saving of any kind to work... does it work for anyone else? i just wanna know if saving is implemented or if im doing something wrong.man why is this .dol like a 3rd the size as the last one? that seems crazy. was the code just optimized and cleaned up that much?? or were things removed. Also does this version save settings and savestates/savefiles??? savestate appeared to work, but not the normal save. and it didnt seem to remember my folder locations.
- VideoMode
0: Auto - 1: 480i60 - 2: 480sf30 - 3: 240p60 - 4: 480p60 - 5: 576i50 - 6: 576sf25 - 7: 288p50 - 8: 576p50
they need to use the new code from mupen64 ++ itll make this so much easier on them.
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also why no framebuffer emulation?
can the wii not handle it right?
well it is playable at raondom speed drops of 0.7, 0.8,0.9 depending on the map.Is banjo-tooie playable yet?
Has anyone tried using a N64 controller on Not64? According to a post here the Raphnet GameCube to N64 controller adapter does not work. https://gbatemp.net/threads/wii64-not64-compatability-with-n64-gcn-adapters.384395/
They also offer a wiimote to N64 adapter. Has anyone tried this? http://www.raphnet-tech.com/products/n64_to_wiimote/index.php or any other methods to get a N64 controller on Not64?
Thanks.