Would anyone happen to know what filenames the music for the Bayonetta stage are? They aren't listed in Smash Custom Music.
Would anyone happen to know what filenames the music for the Bayonetta stage are? They aren't listed in Smash Custom Music.
Thanks, mate~ I've been wanting to replace some of this for a while.Here's all 11 of em!
snd_bgm_BY01_BY_OneOfAKind.nus3bank
snd_bgm_BY02_BY_RidersOfTheLight.nus3bank
snd_bgm_BY03_BY_MysteriousDestiny.nus3bank
snd_bgm_BY04_BY_LetsHitTheClimax.nus3bank
snd_bgm_BY05_BY_RedandBlack.nus3bank
snd_bgm_BY06_BY_AfterBurnerClimaxMix.nus3bank
snd_bgm_BY07_BY_TomoYo.nus3bank
snd_bgm_BY08_BY_LetsDanceBoys.nus3bank
snd_bgm_BY09_BY2_TheLegendofAesir.nus3bank
snd_bgm_BY10_BY2_TomorrowIsMine.nus3bank
snd_bgm_BY11_BY2_TimeForTheClimax.nus3bank
Thanks, mate~ I've been wanting to replace some of this for a while.
You basically have to modify 4 files, its too complicated for a tutorial so a GUI is coming Soon(tm)How do I increase the amount of songs on stages?
When can we be expecting this? What can I do as of now? I'm desperate.You basically have to modify 4 files, its too complicated for a tutorial so a GUI is coming Soon(tm)
editing this value doesn't seem to do anything for me. it is data\param\ui\ui_character_db.bin, right? and all i have to do is change that value?In ui_character_db.bin, open an entry. The field 6 is the character's ID, according to this list (put it in excel for numbers next to them) :
<lots of stuff>
To add an alt, change the field labeled 7. It should be 8, or 16 if on little mac by default.
SameQuick Question: Where do I get SD Caffine from and how do I use it
It would be wonderful if someone could make a guide on how to use SDCafiine to replace files and stuff.Same
https://mega.nz/#!KZpShDJD!tbx_qjYWJ0dudchDmGqFzQrde4x9AA03Lu3g3F_gEgkIt would be wonderful if someone could make a guide on how to use SDCafiine to replace files and stuff.
It'll certainly happen in due time, once one of the pros recognizes enough demand.It would be wonderful if someone could make a guide on how to use SDCafiine to replace files and stuff.
What about for textures/models (Shadow, Iron Man) and stages (Meta Crystal, Dr. Mario) though?The only game supported by SDCafiine is Smash 4.
Create a folder on the root of your SD card titled 0005000010144F00.
Find out what directory you have to put your files under to replace them (for example, custom music would go in SD:/0005000010144F00/sound/bgm)
Place files in there.
Does it permanently change my NAND?https://mega.nz/#!KZpShDJD!tbx_qjYWJ0dudchDmGqFzQrde4x9AA03Lu3g3F_gEgk
The only game supported by SDCafiine is Smash 4.
Create a folder on the root of your SD card titled 0005000010144F00.
Find out what directory you have to put your files under to replace them (for example, custom music would go in SD:/0005000010144F00/sound/bgm)
Place files in there.
Use kernel exploit as described in this post: http://pastebin.com/W6WCs2Tj
Pray that it worked.
https://github.com/wiiudev/SDCafiineQuick Question: Where do I get SD Caffine from and how do I use it
So I got SDcafiine working today, but I'm having a bit of an issue with the Meta Crystal stage and the Project M Pokemon Stadium stage.
The Project M stage crashes upon attempting to load it, and the ui folder of Meta Crystal causes the SSS to crash. Without the UI folder, I can load Meta Crystal just fine.
What can I do to fix this?
I dumped my dt00 and dt01, but the ls I have is from a bundle smb123w64gb linked in a Sm4shExplorer tutorial. What command should I use for ddd to dump my own ls?Did you dump your dt00 dt01 ls