Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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I can understand that, but at least try to explain both. You might have a solution that others might want to know ;)
Oh. Dont tell me this.
Im tired explaining this shit on english on every page.
There will be for example any english people who ACUTALLY can read old pages but they dont.
As I researched, these shitters will post this once per page. They dont care about reading what people wrote on prev pages. There is need to ask AGAIN.
 
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Last edited by SonicfanCEMUTesting,
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Last edited by spotanjo3,
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It seems like nvidia driver have some ogl rendering issues compares to amd driver, like invincible coins on super mario bros U, and more graphic glitch on super mario 3d world,
one can tells the difference by watching gameplay on youtube between these two cards, for me upgrade to latest 364.72 driver do nothing,
expect exzap can take a look at it if got spare time, thanks for this awesome cemu:)
 
Wow, I just tried Cemu out and gotta say I'm super-impressed how far progressed it already is (especially for it not being open-source)!
I almost get fullspeed playing Mario Kart 8 O_O
At least on the second lap. The first lap - and that seems to be a general issue - is riddled with annoying stuttering. I'm guessing it's the good old shader cache generation stutter issue which Dolphin suffers from until this day (actually nowadays the only thing keeping most games from being perfectly enjoyable).
Are there plans on implementing an option for an Async Shader Cache Generator, like Tino implemented in his Ishiiruka Dolphin build?
 
It seems like nvidia driver have some ogl rendering issues compares to amd driver, like invincible coins on super mario bros U, and more graphic glitch on super mario 3d world,
one can tells the difference by watching gameplay on youtube between these two cards, for me upgrade to latest 364.72 driver do nothing,
expect exzap can take a look at it if got spare time, thanks for this awesome cemu:)

So only Nvidia Cards has invisible cards, awww.

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AYYY 23 fps in Splatoon!
 
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LooooooL - Why to play nsmbu, i need to have a video 1080p fullscreen with sound disable, playing in background to get 60fps in game.
But if i close the video the game is only 20fps. Thanks for the tip. :rofl2:
 
LooooooL - Why to play nsmbu, i need to have a video 1080p fullscreen with sound disable, playing in background to get 60fps in game.
But if i close the video the game is only 20fps. Thanks for the tip. :rofl2:
If this already works for you you can use the video I'm using which has no audio if you don't want to mute anything, also seems to work for me when paused and doesn't need to be fullscreen.

http://www.blurbusters.com/faq/real-time-120fps-video/

Pics of it working for me with it side by side with NSMBU in Cemu here~

http://imgur.com/a/NghAc

Yep same here between 35-50fps. Now it would be cool to have more features in the emulator like state-saves, cheats, some options, maybe more controller support :-)
I would looove to be able to select my Wii U Pro controller outright since it is what I've been using anyway. :D
 
Last edited by Darkemaste,

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