SNES-CD Boot ROM Discovered (Maybe)

The news team at retrocollect.com got an anonymous screenshot and link to what appears to be the Super Nintendo CD Boot ROM. While this may prove to be the missing link between Nintendo and Sony's rumored disc-based system, chances are it may just be an elaborate homebrew hoax.

US9IFCv.jpg


You can check out more info and what they found when the BIOS was viewed in a hex editor by following the source link.

:arrow: Source
 

EntermateStar

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i mean this would be very cool, but i HIGHLY doubt the snes was THAT similar to the the console that itd be able to run any of the new content from it, it wasn't an add-on for the snes it was a brand new console. sure it could run snes games but that means nothing since that's nothing but backwards compatibility. theres no way the snes could run anything built for the super discs firmware
 

sonictopfan

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To be fair the SNES already had a slow processor, I wonder if a disc system add-on was such a good idea, the SEGA CD suffered from severe loading times so God only knows how long would this one take.

Before anybody says the SNES processor isn't too slow I advice them to play Street Fighter Alpha 2 before they judge!
 
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jimbo13

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This is real IMO, a few Famicon CD prototypes made in to the wild the last few years I've seen stories on it someone probably ripped it.
 

FireEmblemGuy

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Interesting that they'd use higan/bsnes - the most accurate SNES emulator publicly available - to run a bootrom for a system with completely different hardware. The only actual prototypes I've seen weren't add-ons but combination consoles themselves, which I'm guessing took some liberties. The fact that bsnes doesn't throw up some sort of error when the ROM should be throwing unknown code at it trying to load something that doesn't exist is suspicious. The framing of the error code is also odd; if it were run off a SNES with a CD system attached I could see something like that, but if the only development units were standalone the CD units would always be integrated - I'd expect a more verbose error for debugging, not something framed for UI pleasantries.

Additionally, it bugs me that the internal version numbering is apparently v0.95; if it was a public release that'd be sensible, but for internal testing I'd suspect a stamp of the build date would be a lot more useful, and at the very least was common with some beta builds of Nintendo games; I can't say if Sony did or does the same, though.

tl;dr this looks too much like release-ready code than something designed for testing a system that never went into production, and that's more than suspicion enough. I'm thinking someone was a month early.
 

Sliter

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anonymous .. why this is every time anonymous ?? and never really showing stuff!
For some reason the guy find and old "nintendo playstation" os his home with a cart that had some kanji in a label, a vidoe with no content just "hurr showing the console ... look a Z , or maybe a 2 I don't know "
just shouw one phot, theconsole had tw energy entry, two vdieos out and not a try to show it on, with some random game he could jet for 2$
A time later the guys come with some Xray of the console, playing some super famicom games, but what about that mysterious cartridge? and the disc drive was broken, great!

I just can see these stuff as a hoax.. I would love to be wrong but still the way they are doing it is like they are dumb and " look at em I have a nice stuff and I'm not showing what everybody want to see nah nah nah"

Seriously .. who Xray a console?? ok I saw some pieces but they did as art piece not " the internet want see XRAYS!!!!!111111oneoneleven"

Well it was an overflow more than saying about the subject, sorry xp
 
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Townsperson

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Interesting that they'd use higan/bsnes - the most accurate SNES emulator publicly available - to run a bootrom for a system with completely different hardware. The only actual prototypes I've seen weren't add-ons but combination consoles themselves, which I'm guessing took some liberties. The fact that bsnes doesn't throw up some sort of error when the ROM should be throwing unknown code at it trying to load something that doesn't exist is suspicious. The framing of the error code is also odd; if it were run off a SNES with a CD system attached I could see something like that, but if the only development units were standalone the CD units would always be integrated - I'd expect a more verbose error for debugging, not something framed for UI pleasantries.

Additionally, it bugs me that the internal version numbering is apparently v0.95; if it was a public release that'd be sensible, but for internal testing I'd suspect a stamp of the build date would be a lot more useful, and at the very least was common with some beta builds of Nintendo games; I can't say if Sony did or does the same, though.

tl;dr this looks too much like release-ready code than something designed for testing a system that never went into production, and that's more than suspicion enough. I'm thinking someone was a month early.

Well, the build date is shown in the hex editor screenshot (See source)...
 

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