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Would you be a pall and send that to me?Alright, I finally just got all 3 Miis to the DLC page. Well that was complicated.

Would you be a pall and send that to me?Alright, I finally just got all 3 Miis to the DLC page. Well that was complicated.
i would also like to know how you did it as well.Alright, I finally just got all 3 Miis to the DLC page. Well that was complicated.

Is it just me, or is Mega Man missing from the Character IDs?So If anyone wants a roster that has the Miis added to the DLC section, I've attached it to this post, or you can get it here.
As well, I don't think anyone has taken the time to actually record all the Character IDs yet, so I went through and tested them all to make it a bit easier. @SUPR64 adding this to the OP for reference would be cool.
Smash 3DS Character IDs-
00-Mii Brawler
01-Mii Swordfighter
02-Mii Gunner
03-Mario
04-Donkey Kong
05-Link
06-Samus
07-Yoshi
08-Kirby
09-Fox
0A-Pikachu
0B-Luigi
0C-Captain Falcon
0D-Ness
0E-Peach
0F-Bowser
10-Zelda
11-Sheik
12-Marth
13-Mr. Game & Watch
14-Ganondorf
15-Falco
16-Wario
17-Metaknight
18-Pit
19-Zero Suit Samus
1A-Olimar
1B-Diddy Kong
1C-Dedede
1D-Ike
1E-Lucario
1F-ROB
20-Toon Link
21-Charizard
22-Sonic
23-Jigglypuff
24-Dr. Mario
25-Lucina
26-Dark Pit
27-Rosalina
28-Wii Fit Trainier
29-Little Mac
2A-Villager
2B-Palutena
2C-Robin
2D-Duck Hunt
2E-Shulk
2F-Bowser Jr.
30-Greninja
31-Pac-Man
32-Freeze on loading screen
33-Mewtwo
34-Ryu
35-Lucas
36-Roy
37-Cloud
38-Corrin
39-Bayonetta
3A-Giga Bowser (stuck on victory screen)
3B-Wario Man (stuck on victory screen)
3C-Giga Mac (crash on victory screen)
3D-Mega Lucario (stuck on victory screen)
3E-Emeny Mii Brawler
3F-Enemy Mii Swordfighter
40-Enemy Mii Gunner
41-Crash on stage select
42-Infinite loading?
43-Infinite loading?
Here's a picture of it in case anyone's curious. I've changed the textures on the Mii's CSS names, just because they all had their own name file, but they all just said "Mii" for some reason.
![]()
I've tested a couple after that but they started just crashing on the loading screen, so I figured there isn't any left.
To actually add mii fighters to the DLC section, they all had their byte 0x6F set to 01, so I switched it 00 (I'm assuming this controls whether or not they're shown?) and changed the DLC page byte to 01. Then I just followed Cydget's instructions on the last page to add a character to the dlc_param_c.bin file.
The only thing to note I believe, is when adding characters to the dlc_param_c.bin file it doesn't use their Character ID, it uses their cosmetic ID which is 1 higher than their ID.
I'm pretty sure that's all I've changed, but if that doesn't work I can give it a once over and see if I've missed anything.

Is it just me, or is Mega Man missing from the Character IDs?

Could you add all the other fighters (giga bowser, warioman, ect) to the extra fighters tab?Whoops, good eye. I fixed that. I'm assuming Mega Man is 32. I've checked the CSS file and 32 comes right before Sonic, but whenever I try to switch one to 32, the game freezes on the loading screen for me.
But it's probably just me, maybe the game gets stuck if it tries to switch the css value of a character that there's already custom files for?
How would I add Giga bowser?So If anyone wants a roster that has the Miis added to the DLC section, I've attached it to this post, or you can get it here.
As well, I don't think anyone has taken the time to actually record all the Character IDs yet, so I went through and tested them all to make it a bit easier. @SUPR64 adding this to the OP for reference would be cool.
Smash 3DS Character IDs-
00-Mii Brawler
01-Mii Swordfighter
02-Mii Gunner
03-Mario
04-Donkey Kong
05-Link
06-Samus
07-Yoshi
08-Kirby
09-Fox
0A-Pikachu
0B-Luigi
0C-Captain Falcon
0D-Ness
0E-Peach
0F-Bowser
10-Zelda
11-Sheik
12-Marth
13-Mr. Game & Watch
14-Ganondorf
15-Falco
16-Wario
17-Metaknight
18-Pit
19-Zero Suit Samus
1A-Olimar
1B-Diddy Kong
1C-Dedede
1D-Ike
1E-Lucario
1F-ROB
20-Toon Link
21-Charizard
22-Sonic
23-Jigglypuff
24-Dr. Mario
25-Lucina
26-Dark Pit
27-Rosalina
28-Wii Fit Trainier
29-Little Mac
2A-Villager
2B-Palutena
2C-Robin
2D-Duck Hunt
2E-Shulk
2F-Bowser Jr.
30-Greninja
31-Pac-Man
32-Mega Man
33-Mewtwo
34-Ryu
35-Lucas
36-Roy
37-Cloud
38-Corrin
39-Bayonetta
3A-Giga Bowser (stuck on victory screen)
3B-Wario Man (stuck on victory screen)
3C-Giga Mac (crash on victory screen)
3D-Mega Lucario (stuck on victory screen)
3E-Emeny Mii Brawler
3F-Enemy Mii Swordfighter
40-Enemy Mii Gunner
41-Crash on stage select
42-Infinite loading?
43-Infinite loading?
Here's a picture of it in case anyone's curious. I've changed the textures on the Mii's CSS names, just because they all had their own name file, but they all just said "Mii" for some reason.
![]()
I've tested a couple after that but they started just crashing on the loading screen, so I figured there isn't any left.
To actually add mii fighters to the DLC section, they all had their byte 0x6F set to 01, so I switched it 00 (I'm assuming this controls whether or not they're shown?) and changed the DLC page byte to 01. Then I just followed Cydget's instructions on the last page to add a character to the dlc_param_c.bin file.
The only thing to note I believe, is when adding characters to the dlc_param_c.bin file it doesn't use their Character ID, it uses their cosmetic ID which is 1 higher than their ID.
I'm pretty sure that's all I've changed, but if that doesn't work I can give it a once over and see if I've missed anything.
Actually Cydget and I compiled a list of IDs including giga mac, giga bowser, master and crazy hand ect. yesterday. idk if he wants it released however as theres other information on there. So we use the cosmetic ID? but mewtwo's was the same as his normal ID on the dlc_param_c.binSo If anyone wants a roster that has the Miis added to the DLC section, I've attached it to this post, or you can get it here.
As well, I don't think anyone has taken the time to actually record all the Character IDs yet, so I went through and tested them all to make it a bit easier. @SUPR64 adding this to the OP for reference would be cool.
Smash 3DS Character IDs-
00-Mii Brawler
01-Mii Swordfighter
02-Mii Gunner
03-Mario
04-Donkey Kong
05-Link
06-Samus
07-Yoshi
08-Kirby
09-Fox
0A-Pikachu
0B-Luigi
0C-Captain Falcon
0D-Ness
0E-Peach
0F-Bowser
10-Zelda
11-Sheik
12-Marth
13-Mr. Game & Watch
14-Ganondorf
15-Falco
16-Wario
17-Metaknight
18-Pit
19-Zero Suit Samus
1A-Olimar
1B-Diddy Kong
1C-Dedede
1D-Ike
1E-Lucario
1F-ROB
20-Toon Link
21-Charizard
22-Sonic
23-Jigglypuff
24-Dr. Mario
25-Lucina
26-Dark Pit
27-Rosalina
28-Wii Fit Trainier
29-Little Mac
2A-Villager
2B-Palutena
2C-Robin
2D-Duck Hunt
2E-Shulk
2F-Bowser Jr.
30-Greninja
31-Pac-Man
32-Mega Man
33-Mewtwo
34-Ryu
35-Lucas
36-Roy
37-Cloud
38-Corrin
39-Bayonetta
3A-Giga Bowser (stuck on victory screen)
3B-Wario Man (stuck on victory screen)
3C-Giga Mac (crash on victory screen)
3D-Mega Lucario (stuck on victory screen)
3E-Emeny Mii Brawler
3F-Enemy Mii Swordfighter
40-Enemy Mii Gunner
41-Crash on stage select
42-Infinite loading?
43-Infinite loading?
Here's a picture of it in case anyone's curious. I've changed the textures on the Mii's CSS names, just because they all had their own name file, but they all just said "Mii" for some reason.
![]()
I've tested a couple after that but they started just crashing on the loading screen, so I figured there isn't any left.
To actually add mii fighters to the DLC section, they all had their byte 0x6F set to 01, so I switched it 00 (I'm assuming this controls whether or not they're shown?) and changed the DLC page byte to 01. Then I just followed Cydget's instructions on the last page to add a character to the dlc_param_c.bin file.
The only thing to note I believe, is when adding characters to the dlc_param_c.bin file it doesn't use their Character ID, it uses their cosmetic ID which is 1 higher than their ID.
I'm pretty sure that's all I've changed, but if that doesn't work I can give it a once over and see if I've missed anything.
What?idk if he wants it released however as theres other information on there.

I second this.What file holds the announcer's voice clips for calling characters?

Would you be willing to send it to me?Actually Cydget and I compiled a list of IDs including giga mac, giga bowser, master and crazy hand ect. yesterday. idk if he wants it released however as theres other information on there. So we use the cosmetic ID? but mewtwo's was the same as his normal ID on the dlc_param_c.bin
The announcer calls are located in the se folder within the sound folder in a file called snd_se_narration_characall.nus3bank.I second this.
The only voice files I can identify are taunts, and even then I'm not sure if they are taunts. Shulk only has two files even though he has three voiced taunts.
I'm going to post all of the information I've gathered on what bytes do what once I finish. Which should be soon.I would like it
COuld you DM me a guide on how to do this stuff
You have to edit the DLC and CSS parameter files anytime you want to add a new character with how it's set up, so no.How would I add Giga bowser?
And is the file you attached already prepared/ready for just adding new characters?
Either the file isn't set up exactly right, playing as Mii fighters online with randoms was patched, or the first mii in your Mii plaza isn't set up right.I'm trying to go online with the Mii Fighters but every time I do it says "an error has occurred." and kicks me out.
can you send me that css setup so i can test why that happensWell, I have the perfect CSS finally completed. But for some reason, the DLC characters that I moved to the 1st page don't have their CSPs, and stocks. Everytime the game tries to load them its either white or white with a red X. Is there any way to fix this?
Here is an imgur link with teh CSS, and the weird white error things. http://imgur.com/a/ekOzx
How is it not set up right?I'm going to post all of the information I've gathered on what bytes do what once I finish. Which should be soon.
You have to edit the DLC and CSS parameter files anytime you want to add a new character with how it's set up, so no.
Either the file isn't set up exactly right, playing as Mii fighters online with randoms was patched, or the first mii in your Mii plaza isn't set up right.
I'm guessing your mii isn't set up right.
Here is a Mega with both the files. https://mega.nz/#F!Tt4jWDBa!TcOVvcXGtU4cY5FBOIgTEwcan you send me that css setup so i can test why that happens

