Homebrew Official Citra - New 3DS Emulator

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http://www.emucr.com/2016/02/citra-git-20160225.html

* Merge pull request #1395 from ds84182/padding-attributes
Add support for padding vertex attributes
* Fix out of bounds array access when loading a component >= 12
* Add support for padding vertex attributes
Hey,may i know this build of 3ds emulator can run which game well?it is same as the latest version of cro fragment lighting or it is vulkan version?
 
Hey,may i know this build of 3ds emulator can run which game well?it is same as the latest version of cro fragment lighting or it is vulkan version?
Vulkan version is so unfinished it won't even boot games yet, cro still not implemented as you need to merge yourself. I'd wait 1-3 months till Vulcan gets added and CROs get officially merged
 
15 minutes to go!

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Pokemon Direct
Hype for the new Pokemon Game...

wait. This is not the Pokemon Topic thread!
OFFTOPIC!
 
http://www.emucr.com/2016/02/citra-git-20160226.html sorry im late

Citra Git Changelog:
* Merge pull request #1424 from MerryMage/lut_init
renderer_opengl: Initalise fragment shader LUT textures
* renderer_opengl: Initalise fragment shader LUT textures
* Merge pull request #1386 from MerryMage/audio-core-skeleton
Audio Core: Skeleton
* AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
* Merge pull request #1422 from vgturtle127/patch-1
Add website to README. Be proud of it!
* Add website to README. Be proud of it!
 
http://www.emucr.com/2016/02/citra-git-20160226.html sorry im late

Citra Git Changelog:
* Merge pull request #1424 from MerryMage/lut_init
renderer_opengl: Initalise fragment shader LUT textures
* renderer_opengl: Initalise fragment shader LUT textures
* Merge pull request #1386 from MerryMage/audio-core-skeleton
Audio Core: Skeleton
* AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
* Merge pull request #1422 from vgturtle127/patch-1
Add website to README. Be proud of it!
* Add website to README. Be proud of it!

You don't have to wait for EmuCR to download new citra builds, they have an autobuild tool and the builds to download:

https://builds.citra-emu.org/citra/nightly/
 
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You don't have to wait for EmuCR to download new citra builds, they have an autobuild tool and the builds to download:

https://builds.citra-emu.org/citra/nightly/
same build just not the same place but ive been with emucr since god knows how long it's how i find everything and it gives me all the details i want and need for changes
 

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