Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

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I don't know. it will probably depend what's done before it's in releasable state.
Developers don't always work by following a direct line or road map, we do things when we have idea how to do them, or by difficulty, and when something is not working then a good night sleep helps finding the solution ;)

Ok thank you. I will be patient i promise ! :wub:
 
Hi, I have a question about title updates, specifically for Bayonetta 2. Using NUSGrabber CLI it seems the update is 12 gb. Why so large? What are all the changes? Thanks.

edit: Whoops, you're right, I forgot the E. Thanks.
 
Last edited by preacherfox,
maybe this weekend or Next weekend , depends if dimok is busy or not :)

Is this a fact or speculation ?

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I don't know. it will probably depend what's done before it's in releasable state.
Developers don't always work by following a direct line or road map, we do things when we have idea how to do them, or by difficulty, and when something is not working then a good night sleep helps finding the solution ;)

Take your time
We want a stable and compatible release with most system versions as possible.
 
Noob question After shutting down my wiiu do i need to set up everything again?
Yes. Until the IOSU exploit comes out, you must rerun the kernel exploit every startup.
You must also rerun the kernel exploit if you ever enter System Settings, due to it reloading the OSDriver.
 
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Yes. Until the IOSU exploit comes out, you must rerun the kernel exploit every startup.
You must also rerun the kernel exploit if you ever enter System Settings, due to it reloading the OSDriver.
Do i also need to run loadiine from web browser every startup?
 
Anyone had lucky with PyGecko+Loadiine v4? All I got is a grey frozen screen here :(
are you using Loadiine v4.0 and pygecko separately, or using the "Loadiine+Gecko" bundled release ?

if you don't use the special version, Loadiine v4.0 is not compatible.
https://gbatemp.net/threads/release-loadiinev4-pygecko.408902/

Hi, I have a question about title updates, specifically for Bayonetta 2. Using NUSGrabber CLI it seems the update is 12 gb. Why so large? What are all the changes? Thanks.
Are you sure you downloaded the update and not the full game?
did you replace the 0 to E in the titleID ?
 
Is this a fact or speculation ?

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Take your time
We want a stable and compatible release with most system versions as possible.

Dimok said it, not me ! "I was fighting with a lot of issues the past days but its all fixed now. As things look right now there are only a few things left todo and all of them are not very time consuming. We might target next weekend or the weekend after that for a first (maybe beta) release. Depends if i dont run into more trouble but it doesnt look like that anymore."
 
sandiskusbplus2gb280x280.jpg

Would it be possible to connect an HDD using something similar to the SD/USB card above? Has it even been tested or is the Wii U even capable of otg (https://www.androidpit.com/usb-otg-what-it-means-and-how-to-use-it) in any way?
 
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Even if it did work, it could never be a HDD due to power draw.
Well then again if your HDD has an external power source... Maybe?
I'd probably just wait 'till we have an IOSU exploit and can access the USB ports.
Yeah obviously i meant a USB with a psu since even regular USB HDDs without them don't work thru the wii u ports (i still don't get why in the world Nintendo decided to lower their power and not leave them the way they were on the Wii). I'm just saying incase the iOSu never comes. Not that I don't have faith, but I rather cover my back.
 
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There is a version of Loadiine for the firmware 4.0.0?
I believe that it's in another thread.

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uhmm USB to sd or SD to USB ? I was looking for such thing when first loadiine came out, but didn't find it.
It's suppose to go both ways from what I read.
 
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