Hacking Wii U Hacking & Homebrew Discussion

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The "old" stagefright exploit only works on a limited range of servers, wupinstaller.com isn't one of them.
So the helloworld can never work, at least not this version.
The version from yellows8 should work perfectly.
Will you upload the Yellows8 one plz?
 
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The "old" stagefright exploit only works on a limited range of servers, wupinstaller.com isn't one of them.
So the helloworld can never work, at least not this version.
The version from yellows8 should work perfectly.
So why you posted a link to a exploit that was never able to work!?
 
Will you upload the Yellows8 one plz?
I believe yellows8 is a shell, it doesn't contain a payload. But I could upload it to my server if you want?

See this:
<?php

$wiiuhaxxcfg_payloadfilepath = "<filepath for actual payload, such as wiiuhax_payload.bin, or for example: {projectdir}/bin/code550.bin>";
$wiiuhaxxcfg_loaderfilepath = "<filepath for wiiuhaxx_loader.bin>";

?>

I could probably set it but I need a binary that will work with 5.5.0 though I don't know if there are any.
 
Last edited by MRJPGames,
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So why you posted a link to a exploit that was never able to work!?
He didn't know yet. (I guess)

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I believe yellows8 is a shell, it doesn't contain a payload. But I could upload it to my server if you want?
Sure, why not? That would be great, I want to see some "hello world" screen on my Wii U
 
He didn't know yet. (I guess)

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Sure, why not? That would be great, I want to see some "hello world" screen on my Wii U
Just edited post:
"See this:
<?php

$wiiuhaxxcfg_payloadfilepath = "<filepath for actual payload, such as wiiuhax_payload.bin, or for example: {projectdir}/bin/code550.bin>";
$wiiuhaxxcfg_loaderfilepath = "<filepath for wiiuhaxx_loader.bin>";

?>

I could probably set it but I need a binary that will work with 5.5.0 though I don't know if there are any."

So if you know of any codebins send em my way and I'll host
 
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Just edited post:
"See this:
<?php

$wiiuhaxxcfg_payloadfilepath = "<filepath for actual payload, such as wiiuhax_payload.bin, or for example: {projectdir}/bin/code550.bin>";
$wiiuhaxxcfg_loaderfilepath = "<filepath for wiiuhaxx_loader.bin>";

?>

I could probably set it but I need a binary that will work with 5.5.0 though I don't know if there are any."

So if you know of any codebins send em my way and I'll host
I can send you the 550 payload. I have compiled the Hello World example for 5.5.0 on my own. I'll send you a PM.
 
It's an entry point for running code on the Wii U it gives you userland, not kernel not IOSU (on 5.5, on 5.4 you can get kernel with it).
If Hykem releases his IOSU exploit it will most likely use this entry point but until then there is little most people will be able to do with it.

--------------------- MERGED ---------------------------

I can send you the 550 payload. I have compiled the Hello World example for 5.5.0 on my own. I'll send you a PM.
Please do, I hope I can set everything up correctly!
 
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