Player 2's memory offsets are at different locations. I have them written down somewhere. I needed them doing certain minimum damage levels with my 7 year old son
I'll look them and shoot em out.
Thank youPlayer 2's memory offsets are at different locations. I have them written down somewhere. I needed them doing certain minimum damage levels with my 7 year old sonI'll look them and shoot em out.
NEW UPTADE! Xenoblade Chronicles X JP v.
Hey guys i am here again, updating new codes from XenoX
I am really busy doing nothing, so Let's Go!
Example [ADRESS] X [VALUE] 3B9AC9FF = 999 999 999 Points! Is the max value!
Xenoblade Chronicles X 1.0.0v
(!) Main Character Auto Refill 3.000 TP [RANDOM - AUTO RESET] X [00000BB8] 3K TP
(The Adress ever reset if you change the passive slot!)
Main Character LVL Exp Point Modifier [1C38C647] X [3B9AC9FF]
Main Character RANK Exp Point Modifier [1C38C6F5] X [3B9AC9FF]
Main Character BLADE LVL Exp Point Modifier [1C3C56E7] X [3B9AC9FF]
***** (Main Character) Skill Point Modifier [1C38C93C]
Elma (Secondary Story Character) Skill Point Modifier [1C390590]
Lynlee(Third Story Character) Skill Point Modifier [1C390B0C]
Lao (Fourth Story Character) Skill Point Modifier [1C38D9B0]
Irina (Fifth Story Character) Skill Point Modifier [1C391604]
Gwin (Sixty Story Character) Skill Point Modifier [1C38E4A8]
Doug (Seventh Story Character) Skill Point Modifier [1C38EFA0]
Money Modifier [1C398D90]
Miranium Point Modifier [1C398D94]
Ticket Point Modifier [1C398D98]
These codes are my first try and now:
Xenoblade Chronicles X 1.0.2v
Main Character LVL Exp Point Modifier [1C38D647] X [3B9AC9FF] 1C38D640
Main Character RANK Exp Point Modifier [1C38D6F5] X [3B9AC9FF]
Main Character BLADE LVL Exp Point Modifier [1C3C66E7] X [3B9AC9FF]
Elma LVL Exp Point Modifier [1C39129B] X [3B9AC9FF] 1C391290
Elma RANK Exp Point Modifier [1C391348] X [05000000] Can bug the Arts!
Lynlee LVL Exp Point Modifier [1C391814] X [3B9AC9FF] 1C391810
Lynlee RANK Exp Point Modifier [1C3918C4] X [05000000]
Lao LVL Exp Point Modifier [1C38E6B8] X [3B9AC9FF] 1C391810
Lao RANK Exp Point Modifier [1C38E6E8] X [05000000]
Erina LVL Exp Point Modifier [1C39230C] X [3B9AC9FF] 1C3922F0
Erina RANK Exp Point Modifier [1C3923BC] X [05000000]
Gwin LVL Exp Point Modifier [1C38F1B3] X [3B9AC9FF] 1C38F190
Gwin RANK Exp Point Modifier [1C38F260] X [05000000]
Doug LVL Exp Point Modifier [1C38FCA8] X [3B9AC9FF] 1C38FC90
Doug RANK Exp Point Modifier [1C38FD58] X [05000000]
Yelv LVL Exp Point Modifier [1C390226] X [3B9AC9FF] 1C390200
Yelv RANK Exp Point Modifier [1C3902D4] X [05000000]
HB LVL Exp Point Modifier [1C38EC37] X [3B9AC9FF] 1C38EC10
HB RANK Exp Point Modifier [1C38ECE4] X [05000000]
Nagi LVL Exp Point Modifier [1C38DBC3] X [3B9AC9FF] 1C38DBA0
Nagi RANK Exp Point Modifier [1C38DC70] X [05000000]
Celica LVL Exp Point Modifier [1C391D93] X [3B9AC9FF] 1C391D70
Celica RANK Exp Point Modifier [1C391E40] X [05000000]
Main Character Skill Point Modifier [1C38D93C]
Elma Skill Point Modifier [1C391590]
Lynlee Skill Point Modifier [1C391B0C]
Lao Skill Point Modifier [1C38E9B0]
Irina Skill Point Modifier [1C392604]
Gwin Skill Point Modifier [1C38F4A8]
Doug Skill Point Modifier [1C38FFA0]
Yelv Skill Point Modifier [1C39051E]
HB Skill Point Modifier [1C38EF2E]
Nagi Skill Point Modifier [1C38DEBA]
Celica Skill Point Modifier [1C39208A]
Money Modifier [1C399D90] X [3B9AC9FF]
Miranium Point Modifier [1C399D94] X [3B9AC9FF]
Ticket Point Modifier [1C399D98] X [3B9AC9FF]
Isn't complete yet cuz i am really lazy @_@
I think XenoX USA/EUR v. won't need to download some update to fix some bugs like Infinite Fuel
After Skell's fuel going to 0 and rebooting Wii U once time and the Fuel Tank will fill until Max [FIXED to JP v.] and maybe to USA/EUR v. too!
Maybe ur v. will be 1.0.0 but JP is 1.0.2
So let me explain something here!
Main Character LVL Exp Point Modifier [1C38C647] X [3B9AC9FF] 1.0.0v
Main Character Skill Point Modifier [1C38C93C] X [3B9AC9FF] 1.0.0v
Money Modifier [1C398D90] X [3B9AC9FF] 1.0.0v
Miranium Point Modifier [1C398D94] X [3B9AC9FF] 1.0.0v
Ticket Point Modifier [1C398D98] X [3B9AC9FF] 1.0.0v
Main Character LVL Exp Point Modifier [1C38D647] X [3B9AC9FF] 1.0.2v
Main Character Skill Point Modifier [1C38D93C] X [3B9AC9FF] 1.0.2v
Money Modifier [1C399D90] X [3B9AC9FF] 1.0.2v
Miranium Point Modifier [1C399D94] X [3B9AC9FF] 1.0.2v
Ticket Point Modifier [1C399D98] X [3B9AC9FF] 1.0.2v
Try inscreasing the the X X X X X X X X for more +1 (C +1 = D)
Or try to find the code yourself in [10] [10000000 X 20000000]
I am sure u guys will find them!
AND DON'T LVL UP UR RANK FROM UR NPC OR WILL BUG THE SKILLS IF NO REMOVE THEM FIRST!
EXAMPLE: LVL UP FROM 1 ~ 16 AND REMOVE ONLY UR ARTS AND LET BAR EMPTY AND NOW LVL UP TO MAX (20) > THIS VALUE IS ENOUGH TO DO IT! 05000000
AND SAME THING TO UR MAIN CHARACTER!
So That's All Folks! Cya!
The value for Rank exp is actually a short (16-bits). If you are using JP version, you need to read the word (32-bit), then update the upper 16-bits. E.g. after reading word value = XXXXYYYY, set value to 7FFFYYYY and poke. YYYY in this case actually contains the ID and lvl of one of your art slots, so setting that to 0000 will glitch out your art slot.MiZ J0K3R or someone, can you please clarify what you mean in our cautionary statement?
"AND DON'T LVL UP UR RANK FROM UR NPC OR WILL BUG THE SKILLS IF NO REMOVE THEM FIRST!
EXAMPLE: LVL UP FROM 1 ~ 16 AND REMOVE ONLY UR ARTS AND LET BAR EMPTY AND NOW LVL UP TO MAX (20) > THIS VALUE IS ENOUGH TO DO IT! 05000000
AND SAME THING TO UR MAIN CHARACTER!"
My apologies, I just don't understand what this means.
The value for Rank exp is actually a short (16-bits). If you are using JP version, you need to read the word (32-bit), then update the upper 16-bits. E.g. after reading word value = XXXXYYYY, set value to 7FFFYYYY and poke. YYYY in this case actually contains the ID and lvl of one of your art slots, so setting that to 0000 will glitch out your art slot.
If you are using EU/US version, then check out XCXGecko.
Did you try doing an Unknown Value 8-bit search1 + Changed Value search2? Takes time, but should probably work as a catch-many solution.LOL Guys this time is being hard to find some code from
"Shin Megami Tensei #Fire Emblem"
I was trying to do infinite money but i didn't find anything LOL
The money is like: Money "11,110¥"
I tried with a lower value "999" and just failed ._.
Yep, I've been searching one too, but it seems like there really is no dump of it avaiable. Well, maybe I'll import it later on, would love to have a physical version.but I don't have a Loadiine copy handy
Hm, ok i will try and post here!Did you try doing an Unknown Value 8-bit search1 + Changed Value search2? Takes time, but should probably work as a catch-many solution.
Failing that, you would likely be dealing with a pointer code that changes context very aggressivelyI would like to help, but I don't have a Loadiine copy handy...

Awesome job man!
I got a very exciting announcement to type up tomorrow morning regarding XCX, so please stay tuned.
In the mean time, here are the codes for all precious resources. ">>21" means you need to shift byte by 21 bits. Note that I didn't test these across reboots, but I'm pretty sure they are not pointers.
Happy new years to you too!Thank you for your info and XCXGecko, much appreciated! Now those pesky collectibles are just a click away.
You're very welcome!
Happy New Years!
Regarding ranges, yes, there is the static range I outlined where all chars are, and the active party members numbered from slot 1-4, the latter being smaller, it also does not allow to stick all values, only those you can actually change while in menu. The static range seems to only take effect when you trigger a load, leaving Barracks and similar.
Though the affinity code takes effect immediately, at least while using the affinity chart.
Btw, reward tickets have a maximum value of 0x270F once you ranked up to Blade 10, if you search for that value
and increase it you can keep the tickets from reducing to that cap once you exchanged or gained tickets for the duration of your game, ie until you close it and load again.
This address is relocating within a small range so it should not take long to find it.
I found that quite useful to not always poke that ticket value while crafting.






