Homebrew Clarification Thread - What is going on?

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OK, so at the beginning of the exploit, this "test value" is simply 0.
After some hacks and mechanics, some of the kernel pages are swapped out with pointers to a function.
This function sets "test value" to 0xDEADCAFE and is called by the kernel itself
The program then restores everything and prints the "test value".
If the kernel called the function, "test value" is now 0xDEADCAFE instead of 0x00000000!

This is important because the function was called via the kernel.
Please correct me if I am wrong.
Thanks for the techincal explanation!
 
<blockquote class="twitter-tweet" lang="fr"><p lang="en" dir="ltr"><a href="https://twitter.com/minecraft1878">@minecraft1878</a> The app is coming soon, and you&#39;d better have time to download it.</p>&mdash; JustPingo (@JustPingo) <a href="https://twitter.com/JustPingo/status/683402151767470080">2 Janvier 2016</a></blockquote>
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Hype huys !
YOU'VE JUST KILLED US ALL! *takes cover in bunker, from the GBATemp horde*
anyways, yea. i saw that.
 
So, I have tested the latest build at least at least 35 times now, and in 5 of them Menuhax failed to load, but it's working with a 100% rate for me, DEADCAFE every single time.

Why is this more stable than Menuhax

Edit: Forgot to mention, O3DS 9.9.0.26U
 
Last edited by DeathChaos,
No no I'm asking because my friend said he got an error message like that. No idea what he did or if it's related to this.

-I haven't even used this yet-
 
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