Homebrew Retroarch Emulation Thread (Nightly Builds Included)

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I am somewhat curious, what is the technical reason that the PSX emulator requires CIA installation? I assume it is due to 3dsx not yet having full kernel access? I'd love to figure out how to get it working so I could try FFIX, but the 3dsx core simply won't load any games (it says that the .cue files I have are not valid, so it could be that it can't read the ones I have). Obviously emulating the PSX is difficult, so I didn't have high expectations in either case.

Aside from trying to decipher the PSX issues, I've been using the build that ihaveamac posted from December 9th. I haven't had any audio or vsync issues on any of the emulators I've tried thus far (CatSFC, Nestopia, GPSP, Genesis Plus PX, and of course, 2048). I was especially impressed that CatSFC ran Super Mario RPG relatively flawlessly (of all things, the 2D battle transitions caused it to slow down for a second), given that half the emulators I try to play that game on choke on it.

I am on firmware 10.1.0-27U, using Menuhax that I installed with Ninjihax. I'm just sitting on 10.1 until I see more about the ability to downgrade as I'd greatly like emuNAND to allow me to ignore some headaches about required updates. Also, CIA access would be great.
 
I am somewhat curious, what is the technical reason that the PSX emulator requires CIA installation? I assume it is due to 3dsx not yet having full kernel access? I'd love to figure out how to get it working so I could try FFIX, but the 3dsx core simply won't load any games (it says that the .cue files I have are not valid, so it could be that it can't read the ones I have). Obviously emulating the PSX is difficult, so I didn't have high expectations in either case.

Better PSX performance (dynamic) requires kernel access.

I run simple PSX card games on my 10.1.0-27E using 3dsx.

.cue files are text so you could be able to check their contents is correct.
 
Last edited by matt!,
Hope latest hacks on 9.2+ fw would propel developement of Psx emu version

BTW. PSP psx games were emulated or PSP had some form of psx hardware ? (ps2 and ps3fat had full psx hardware)
 
I am somewhat curious, what is the technical reason that the PSX emulator requires CIA installation? I assume it is due to 3dsx not yet having full kernel access? I'd love to figure out how to get it working so I could try FFIX, but the 3dsx core simply won't load any games (it says that the .cue files I have are not valid, so it could be that it can't read the ones I have). Obviously emulating the PSX is difficult, so I didn't have high expectations in either case.

Aside from trying to decipher the PSX issues, I've been using the build that ihaveamac posted from December 9th. I haven't had any audio or vsync issues on any of the emulators I've tried thus far (CatSFC, Nestopia, GPSP, Genesis Plus PX, and of course, 2048). I was especially impressed that CatSFC ran Super Mario RPG relatively flawlessly (of all things, the 2D battle transitions caused it to slow down for a second), given that half the emulators I try to play that game on choke on it.

I am on firmware 10.1.0-27U, using Menuhax that I installed with Ninjihax. I'm just sitting on 10.1 until I see more about the ability to downgrade as I'd greatly like emuNAND to allow me to ignore some headaches about required updates. Also, CIA access would be great.

I tried the 3dsx and it can boot up FF7, but the framerate doesn't hit 20fps. It is very slow to load, but at least I could navigate in the menus. I didn't try to get in game, it seems very veerrryyy slow to start. I'm using .bin files and I copied the PS1 Bios to the proper folder.
GBA emulator is not very smooth either, but it's a lot better. FF6 is slow but bearable, Yoshi's Island is slow (30fps), only Klonoa: Empire of Dreams is fluid. There is a difference between retroarch GBA emu and mGBA.
N3DS XL user, 10.3... firmware.

Anyway, I'm still new on the 3DS scene.
 
Hope latest hacks on 9.2+ fw would propel developement of Psx emu version

BTW. PSP psx games were emulated or PSP had some form of psx hardware ? (ps2 and ps3fat had full psx hardware)
I think the PSP CPU was very similar to the PS1's, only a lot faster so it wasn't really emulated.
(Similar to how the GBA virtual console games work on the 3DS)
 
I'm not sure if it's due to IronHax Restraints (I'm using IronHax 10.3.0-28U) but the CPS1 Emulator runs as slow as Molasses (I tried it with Nemo and Three Wonders)
 
Last edited by CyberTails,
Seeing PS1 games booting on N3DS is amazing. I hope we can get games running at full speed.
I have no doubt GBA will be a breeze once we get kernel access.

Kinda off-topic, but can you get DS dumps/roms to run on hacked (N)3DS?
 
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Even NES emulators (ala FCEU, and that's already a pretty 'fast' emulator as it is for most platforms) struggle on the O3DS. It's just a very, very slow system, that requires a lot of optimisations and accuracy sacrificing to run well.
 
Last edited by daxtsu,
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Every emulator I load just says No Core at the bottom. Anyone else have this problem? I must be doing something wrong. All I did was copy the emulators over to my 3ds folder.
 
Even NES emulators (ala FCEU, and that's already a pretty 'fast' emulator as it is for most platforms) struggle on the O3DS. It's just a very, very slow system.
I think QuickNES is a good choice for Old 3DS.

alternatively, you could take one of the VC titles and inject your own rom using HANS (there's some more steps to convert it though I think), using Nintendo's own NES emulator.
Every emulator I load just says No Core at the bottom. Anyone else have this problem? I must be doing something wrong. All I did was copy the emulators over to my 3ds folder.
please update your Retroarch build.

http://buildbot.libretro.com/nightly/nintendo/3ds/
 
Even NES emulators (ala FCEU, and that's already a pretty 'fast' emulator as it is for most platforms) struggle on the O3DS. It's just a very, very slow system, that requires a lot of optimisations and accuracy sacrificing to run well.
Yeah, i would like to run fceu myself but on o3ds xl i just use quicknes.
 

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