Hacking how does sky3ds detects unofficial roms?

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Perspective: to "sign it ourselves", you are asking in a few words to accomplish something an entire community of code and math-minded people would like to do, and companies that would make millions more if this could be done. And we are up against proven math algorithms that have been tested across decades, that in turn have their origins in thousands of years more of math theory, and accomplishing what you request would effectively "break the world", leaving billions of people and trillions of dollars at risk for cash grab.

In short although your question is easy to ASK it is ASKING A LOT, just like it's easy to ask the question "how can we go faster than light?" but the challenges involved and the reality you're up against makes it almost impossible.

People have been thinking about this. A LOT. It's well documented if you want to do the research, and if you can't understand it, START understanding it with these articles if you are truly interested. It is a lot of mental work just to grasp how digital signatures work. You have no easy answers. Just hard work so you can reach the same conclusions we all have: it's nigh impossible without some monumental mistake from Nintendo.
 
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Perspective: to "sign it ourselves", you are asking in a few words to accomplish something an entire community of code and math-minded people would like to do, and companies that would make millions more if this could be done. And we are up against proven math algorithms that have been tested across decades, that in turn have their origins in thousands of years more of math theory, and accomplishing what you request would effectively "break the world", leaving billions of people and trillions of dollars at risk for cash grab.

In short although your question is easy to ASK it is ASKING A LOT, just like it's easy to ask the question "how can we go faster than light?" but the challenges involved and the reality you're up against makes it almost impossible.

People have been thinking about this. A LOT. It's well documented if you want to do the research, and if you can't understand it, START understanding it with these articles if you are truly interested. It is a lot of mental work just to grasp how digital signatures work. You have no easy answers. Just hard work so you can reach the same conclusions we all have: it's nigh impossible without some monumental mistake from Nintendo.
I'm lost. What are you talking about again?
 
Well, for psp hacking they figured out how to sign their own homebrew, granted not all homebrew can be signed, but it's been done before. :p
Maybe encryption and security was much lower on the psp and that's why they were able to do that, I wouldn't know.
 
Perspective: to "sign it ourselves", you are asking in a few words to accomplish something an entire community of code and math-minded people would like to do, and companies that would make millions more if this could be done. And we are up against proven math algorithms that have been tested across decades, that in turn have their origins in thousands of years more of math theory, and accomplishing what you request would effectively "break the world", leaving billions of people and trillions of dollars at risk for cash grab.

In short although your question is easy to ASK it is ASKING A LOT, just like it's easy to ask the question "how can we go faster than light?" but the challenges involved and the reality you're up against makes it almost impossible.

People have been thinking about this. A LOT. It's well documented if you want to do the research, and if you can't understand it, START understanding it with these articles if you are truly interested. It is a lot of mental work just to grasp how digital signatures work. You have no easy answers. Just hard work so you can reach the same conclusions we all have: it's nigh impossible without some monumental mistake from Nintendo.

I'm not so sure about thousands of years of math history :)
 
Well, for psp hacking they figured out how to sign their own homebrew, granted not all homebrew can be signed, but it's been done before. :P
Maybe encryption and security was much lower on the psp and that's why they were able to do that, I wouldn't know.

The PSP was rushed out the door.

The 1.00 version (released only in Japan since it launched there first) didn't even have signature checks, you could just put stuff in the GAME folder and run it (no kidding) and released their security mechanism with the updates.

Then they released it in America and Europe with base firmware of 1.50 but the Pandora's box was already opened, people already knew lots of things from the PSP security which led to CFW's break every update in a matter of days...

Sony let the door and windows of the house wide open for people to do as they pleased in their initial release and that was their mistake, they horribly underestimated that people would understand how this things work before they closed the doors.

The 3DS is another case, unless there is an internal leak we will never know how to sign stuff.
 
I read you could just burn isos to blank disks and play them right away.
From what I can gather from doing some more reading, some require a boot disk and some can be booted directly.
 
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