Hacking Gateway Ultra 3.5 (cheat support!)

  • Thread starter Thread starter frogboy
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I'm testing this. I don't believe you.

Doesn't work for me either. Returning to 3.4.1 fixes it, but disables access to the ROM menu (select) if you've updated to 10.3.

10.3 + GW 3.4.1 -> CIA support / Not ROM support
10.3 + GW 3.5 -> Not CIA support / ROM support
10.1 + GW 3.4.1 -> CIA support / ROM support <==== Better stay on this one!!
 
Last edited by Chrysalis,
Be careful, if you go back to 3.4.1 and keep the same emunand, you won't be able to use the .3ds/.3dz game launcher with SELECT.
 
EDIT2: Unlike gatecrap, Supercard Team is reputated and do not brick player's system! I hope Supercard Team will come with their own launcher in the future and best the gatecrap.
Gateway launcher is encrypted and would be pretty difficult to reverse-engineer for SC team to make their own.
 
Update for anyone who care now my CIA's work, I guess it just buggy second boot and now everything works again.
 
I don't understand this.
How could this possibly brick SC DStwo+ users ?

I mean, ok there might be brick code in the launcher.dat but then what ?

Don't tell me that SuperCard uses THE launcher.dat without having rebuilt it and checked or anything. Or they really sux for being able to create flash carts for years but not being able to create their own launcher that uses the same hax.

How exactly works the SC DStwo+ ?
 
I don't understand this.
How could this possibly brick SC DStwo+ users ?

I mean, ok there might be brick code in the launcher.dat but then what ?

Don't tell me that SuperCard uses THE launcher.dat without having rebuilt it and checked or anything. Or they really sux for being able to create flash carts for years but not being able to create their own launcher that uses the same hax.

How exactly works the SC DStwo+ ?

Haven't looked much into it but I think it simply uses GW's launcher since it's one of the required files in the SD card.
 
I don't understand this.
How could this possibly brick SC DStwo+ users ?

I mean, ok there might be brick code in the launcher.dat but then what ?

Don't tell me that SuperCard uses THE launcher.dat without having rebuilt it and checked or anything. Or they really sux for being able to create flash carts for years but not being able to create their own launcher that uses the same hax.

How exactly works the SC DStwo+ ?
DSTWO uses their own GW simulation app with THE GW LAUNCHER.
 
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So SC team download the Launcher and put it in their own releases like that lol.

If they know the hax, they should be able to create their own file. i don't think that little file is created with thousand lines of code.
 
I don't understand this.
How could this possibly brick SC DStwo+ users ?

I mean, ok there might be brick code in the launcher.dat but then what ?

Don't tell me that SuperCard uses THE launcher.dat without having rebuilt it and checked or anything. Or they really sux for being able to create flash carts for years but not being able to create their own launcher that uses the same hax.

How exactly works the SC DStwo+ ?
Gateway launcher.dat checks itself to make sure it's an unmodified launcher.dat. replacing say "gateway" with "supercard" in the gateway menu will result in these checks failing, triggering the brick code.
 

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