Homebrew [RetroArch] Nightly builds here!

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I have a problem with catsfc and mario all stars.
Once the game gets to the part where you can move the mario character, the controls dont respond.

Does that happen to anyone else?
 
I have a problem with catsfc and mario all stars.
Once the game gets to the part where you can move the mario character, the controls dont respond.

Does that happen to anyone else?

Can you be more specific? Which region of the game (PAL/NTSC-US/NTSC-J), and is it Super Mario All Stars + Super Mario World, or the older one without SMW?
 
Its All Stars USA without World

It seems to also affect catsfc plus and both versions of All Stars (both with World and without). That's a really weird problem..none of the other test games I use have control problems..
 
I have a problem with catsfc and mario all stars.
Once the game gets to the part where you can move the mario character, the controls dont respond.

Does that happen to anyone else?
:unsure::unsure::unsure: ... better use BlargSnes for Super Mario All Stars :gba:.
 
So how's FCEUMM doing on O3DS right now? The last time I downloaded a nightly build was quite a few weeks ago, and it was pretty slow. Also, how's the other NES emulators?
I would download the latest nightly build and try them out myself, but I kinda can't right now.
 
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:unsure::unsure::unsure: ... better use BlargSnes for Super Mario All Stars :gba:.
Yes but blargsnes does not work with current hax.

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Whats the difference between catsfc and catsfc plus?
 
So how's FCEUMM doing on O3DS right now? The last time I downloaded a nightly build was quite a few weeks ago, and it was pretty slow. Also, how's the other NES emulators?
I would download the latest nightly build and try them out myself, but I kinda can't right now.

You're better with QuickNES by now.
 
more ram doesn't necessarily mean faster

i try to get that message across to people building PCs all the time
 
I went ahead and self-compiled @aliaspider's latest work and the backlight functionality works great on the CIA builds (no NTR or other patching required, apparently it was an outdated makerom or something that prevented me from getting proper access to gsp::Lcd). I tried 3DSX builds, but the backlight stayed on, so I guess Ninjhax2 can't get access to it just yet. Hopefully the buildbot will update soon.
 
I tried 3DSX builds, but the backlight stayed on, so I guess Ninjhax2 can't get access to it just yet.

Alright, Smealum just confirmed on Github that gsp::Lcd can't be accessed by the end-user (i.e. us programmers who don't hack the system) yet. He said it'll probably be in the next release of Ninjhax.
 
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