Homebrew [RetroArch] Nightly builds here!

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Exiting retroarch from the menu doesn't save the game data. That's why I'm asking for alternate methods to make sure the game saves. Can't exit or restart retroarch, can't go back to game's menu, so what is the proper way?
What are you talking about? It's working fine for everyone else and you can do that stuff...
 
Well.........Dont know what happened, but the latest Nightly Build contains pretty much EVERYTHING containing to RetroArch. Im guessing Source Files are included and everything is around 95.9MB. Even has CPS1/CPS2 Rom List so ppl will know what Roms will work.
 

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@aliaspider thanks for your incredible work. gpsp runs at full speed on N3DS.

I wonder if you can support gyro-controls like mgba does, to play compatible games like Wario Ware Twisted.

Thanks for everything!
 
Well.........Dont know what happened, but the latest Nightly Build contains pretty much EVERYTHING containing to RetroArch. Im guessing Source Files are included and everything is around 95.9MB. Even has CPS1/CPS2 Rom List so ppl will know what Roms will work.
Now it's 17.7MB... :|
 
Well.........Dont know what happened, but the latest Nightly Build contains pretty much EVERYTHING containing to RetroArch. Im guessing Source Files are included and everything is around 95.9MB. Even has CPS1/CPS2 Rom List so ppl will know what Roms will work.
Can confirm, I downloaded the 95.5MB file not too long ago. Weird.
 
What are you talking about? It's working fine for everyone else and you can do that stuff...
I can see that the game is saving and there are save files in folder sdmc:/retroarch/cores/savefiles/ but when I load the game the save doesn't load with it. The game starts on a fresh file on loading.
 
I can see that the game is saving and there are save files in folder sdmc:/retroarch/cores/savefiles/ but when I load the game the save doesn't load with it. The game starts on a fresh file on loading.
Well I can't help you if I don't know what you're doing wrong. The save function works fine.
 
picodrive updated, can anyone check how fast 32X is now with the cia build ?

svp emulation (virtua racing) should in theory be fullspeed now with .cia on n3DS, since I get ~40fps with o3DS.
3dsx builds also work now, for both picodrive and pcsx_rearmed.
picodrive should also be a lot faster (~55fps in sonic 1 on o3DS).
 
"(ctr/3ds) optimize build, add support for 32x/svp dynamic recompilers."

"(CTR/3DS) enable previously disabled 3dsx builds."

:D
It sounds like PSX for .3dsx users, but it's not in the nightly page for me so I'm probably just seeing what I want.

Can I get an peasant translation?

EDIT: Ninja'd with an answer to my question before I asked it. Like a boss @aliaspider
 
picodrive updated, can anyone check how fast 32X is now with the cia build ?

svp emulation (virtua racing) should in theory be fullspeed now with .cia on n3DS, since I get ~40fps with o3DS.
3dsx builds also work now, for both picodrive and pcsx_rearmed.
picodrive should also be a lot faster (~55fps in sonic 1 on o3DS).
PCSX_rearmed is still missing from the latest build. :P
 
I will assume a 10.1 n3DS got 25fps with pcsx_rearmed.3dsx.
I have to be away from my n3ds for about half a month, so I can't try with it.
 
I had that once. Try deleting the main retroarch config file.
Still nothing. I'm sorry I'm really new to this. If I knew what I was doing 'wrong' then I would tell you guys.

I've tried placing the rom file in the same folder as the save file and that didn't work. Where should rom files be located on the SD? I'm assuming the save files are in the proper place. Are there any settings that I should look over? I tried changing some of the saving settings but that didn't seem to do anything.
 
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