Homebrew [3DS] mGBA Alpha 1v Released

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mGBA/CitrAGB/Reroarch gPSP, What do you like.


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I'll just stick with using GBA emulators on my PSP Go and my old Xperia Play phone since they run flawlessly with no slowdown whatsoever! I also currently use a Z3v phone but I couldn't get my MOGA Pocket controller to sync with the official app (MOGA Pivot) and I'm currently looking for another plugin controller that connects and mounts to the bottom of the phone and uses either the PS3/PS4 controller or comes with its own controller.
 
Last edited by 03bgood,
Last version i tried was on release day, and i tried the latest nightly yesterday.
The menu is a welcome addition, and the whole thing didn't seem to crash within 10 seconds anymore, thumbs up!

Can anyone tell me how much scaling solutions require performance? Like are they even worth implementing before they get more compatibility and performance out of this?
 
whats the advantages and disadvantages between an emulater and the agb_firm hack?
You have better screen brightness, savestates, you can change between games without having to reset. But in this emulator there still some audio issues even for 9.2 users. I would recommend taking a look at the retroarch gpsp port cia because it haves dynarec and it runs full speed on new 3ds (Haven't tested old 3ds) I'll switch to mgba once the audio gets fixed.
 
on O3DS, I currently am playing Superstar Saga at full speed with barley any audio cracking. Super Circuit runs pretty fast too!
Great work!
 
Is there a compatibility list for this anywhere? Sorry if it's buried somewhere in this thread...
 
The cia doesn't run faster on cfw on o3ds. I've tried.
I don't think even the CIA has dynarec support. That's why.
i know this is a stupid question but what is kernal access? is it gateway?
No, it's not Gateway. It's exactly what it sounds like, access to the 3DSs' kernel.
 

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