Hacking currently translating unchained blades exxiv

  • Thread starter Thread starter kaikaiser
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So a quick update. Just finished the translation of items and skill names. Next is the very looooooong list of monster names and nick names.
 
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I prefer to work here and not by private message.

Alright, I'm almost done!

Completed
1) Test insert
The goal here was to make sure I could generate the same file as the game from the skeleton here:
https://docs.google.com/spreadsheets/d/1AxatmFfONWI7i_H_49NKcOw3qo-E56rT_VFQ0dGMZos/edit?usp=sharing
It took a bit of doing, but it's done now.

2) Clean up your dirty mess
It wasn't too bad. You were working with the raw file. That way lies madness. Do not do this. Use the spreadsheet.
I want you typing in translated text. If you type commas and such it'll take extra time and you'll mess up.
What I did was to re-dump the file you were working on using my dumper. Then, I copied it into the Google Sheet.

Still Left To Go:
I need your save file.
That way I can make sure whatever you were looking at is or isn't working.
I was able to generate this screenshot:
NPJH50648_00000.jpg

Hey mods. If you really don't want two people going back and forth in a public thread, let us know, OK?
 
Here is the save file
http://www.mediafire.com/?z546yy461bfulzh
The shops were fine just like your pic. The only problem I'm finding is on the skills screen and item screen. I will use the spreadsheet from now on. I don't know how you got that back into the game so I'll leave that to you then. I would really like it if we can work together to get this done. Working alone, this will take a while.
 
Last edited by kaikaiser,
Not sure why, but I'm locked out of the spreadsheet. I tried to open it to look at it and it says I need permission.
 
Sorry about that. I enabled sharing on it now.

Hopefully you understand the basic idea?
The original Japanese is on the left. English has to be entered into the right to appear in the game.
I copypasted the Japanese (except for the parts you translated) into the right-hand column. This way Japanese will still appear in the game until you translate it. Hopefully that makes some sense.
 
Last edited by flame1234,
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Yes I get it. Thank you so much. So I take it I import this file back into the game now? The same way I imported the other file?
 
You need a program I have in order to insert it back.
You will only go one way: From human readable text (in the Google Sheet) to the same text, but in a format the game can read.
There's no way any game would be able to read human readable text.
There's 10,000 lines in the Google Sheet. Feel free to do as much or as little as you like. Be sure to release a patch when you're finished.

Inserter: http://pastebin.com/TvEGwD2e

1. Get your input file data_msg_txt.tsv.
1a. Go to Google Sheet
1b. Push on the menu bar TSV: Export current sheet to tsv.
1c. Give permission. You only have to do this the first time.
1d. The file is in your Google Drive. You can download it or do whatever.

2. Run program
2a. Download the program from pastebin (only 1st time).
2b. Put data_msg_txt.tsv in the folder with the program.
2c. Run program using Python 2.7
2d. You wind up with data_msg_txt.dat which can be put back into the game.

3. Build the ISO with the new data_msg_txt.dat file. I think you already know how to do this.
 
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Nice. I'll give it a try and let you know how it goes. I've never heard of python 2.7 so I'll have to do some Research on it. Until I get a hang on it could you make the .dat files for me please. Here's the newest one.
thanks flame !!
 
Last edited by kaikaiser,
OK so I tried this and can't get it to work. So if it's alright I'll leave it to you to make the .dat files. The programming thing is above me right now.
 
OK so I tried this and can't get it to work.
Just so you know, that sort of comment isn't helpful for troubleshooting.
So if it's alright I'll leave it to you to make the .dat files.
It's a pain to do it. Let me know when all the text is translated and I'll do it for you. If you want it done sooner you need to do it yourself.
I did the programming for you. All you have to do is run the program.
 
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OK thank you for all of your help

--------------------- MERGED ---------------------------

I got it your program is amazing thank you!!!!!!

--------------------- MERGED ---------------------------

I apologize for being frustrating I didn't mean any disrespect. You are amazing for helping a nood like me. I'm still new to all of this, and I still can't believe you made such an awesome program just to help me out!!
 
Another quick update: things are going smoothly thanks to flames new tool. I wanted to give a shout out to jamrules. And flames for all of their help with this project.
A few more shots for you
spbJjCW.png


q5oAhjT.png


TgcSEHA.png
 
Alrighty, monster nicknames finally done.......fewwwwww! Also a few more skill description as well as items. After a little clean up I am thinking about a beta patch release just to see what everyone thinks. I know a few of the other game patched released an early trial patch. Soooooo, if any of you would like me to do that, let me no, if not I'll release a complete patch instead. Thanks everyone!
 
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In the end your product will be a partial because we don't know how to mess with the script. That's OK- I think it's still valuable.
I don't think you should release until you're done. But once you're done with the items patch, you should release it.

If you want a suggestion, please copy your work into a Google Spreadsheet and share it so others can help you, if they want to.
If you want to work on it yourself, that's fine too.
 

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