ROM Hack Animal Crossing: New Leaf Save Editor

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Is this thread dead now..? Not much people talking on it anymore. Anyways, whet the heck does the toggle grass do???
 
Well, it's off by 1000...
Actually, it doesn't let you see grass-wear. It lets you see how much and to what extent you have trodden on your grass on that specific ram.

So for example, if I start a new day and extract the ram then the grass wear page will be completely blank, whereas if I extract the ram at the end of my playthrough of the day then there will be a lot of grey boxes scattered all over the town.

To make dirt paths then you'll have to manually draw in the path and then set the boxes to the darkest possible shade. Inject the ram, save, TT to the next day and repeat until the dirt path is visible.

Unfortunately it's impossible as of yet to be able to spawn in such intricate and detailed dirt paths from a single edit.
 
Hi guys, so lately I have been having trouble while trying to add or upgrade some badges. The thing is that every time I try to max out/add the badges my game bricks. I have tried maxing/adding them through the RAM editor and also through hex editing. If I am not wrong, the offset should be 000056BC ~ 000056D3, and the value is 03. However, no matter what method I choose, the game always bricks after injection. Did anybody else experience this issue? Does anybody know why does it happen or how to fix it up? Thanks in advance!
 
Hi guys, so lately I have been having trouble while trying to add or upgrade some badges. The thing is that every time I try to max out/add the badges my game bricks. I have tried maxing/adding them through the RAM editor and also through hex editing. If I am not wrong, the offset should be 000056BC ~ 000056D3, and the value is 03. However, no matter what method I choose, the game always bricks after injection. Did anybody else experience this issue? Does anybody know why does it happen or how to fix it up? Thanks in advance!
It might be because your badges are stored somewhere else.
 
Where is the source code for the editor? I want to add a new feature with some pictures for the eyes.
 
@marc_max I created some map icons for the ram editor, some of them are brand new, and others are basically copies of the in game icons.
Here:
 

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  • ACNL_TOWNTREE_BLIP.png
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  • ACNLVillagerHouseBlip.png
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  • ANL_CAMP_BLIP.png
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  • SCNL_DOCK_BLIP.png
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Someone should make this savedatafiler compatible. It's a pain to always have to have internet to dump, plus the browser exploit is finnicky.
Where is the source code for the editor? I want to add a new feature with some pictures for the eyes.
It's made in HTML, so you can literally just save it, he doesn't need to release the source code.
 
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@marc_max : I think it would have been hard to tell what players houses are, so I made 4 NEW ones, don't use the old one, use these for the PLAYERS house.
ACNL_PLAYER_HOUSE_BLIP1.png
ACNL_PLAYER_HOUSE_BLIP2.png
ACNL_PLAYER_HOUSE_BLIP3.png
ACNL_PLAYER_HOUSE_BLIP4.png

Check my other post for the other icons.
 
I'm heartbroken that I updated! So I'm looking to purchase a 3ds to be able to do this hack, is that possible? If its running firmware under 9.x is there anyway I can update to get the hack to run, in sorry if this question has been asked but going through over a hundred pages seemed crazy!
 
I'm heartbroken that I updated! So I'm looking to purchase a 3ds to be able to do this hack, is that possible? If its running firmware under 9.x is there anyway I can update to get the hack to run, in sorry if this question has been asked but going through over a hundred pages seemed crazy!
Any new Original or XL 3DS will have 9.2 or below firmware. Avoid used 3ds'!
 

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