Homebrew NinjHax 2.0 is out

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Not until someone magically finds another exploit to replace the one patched in 9.3. :P
It's not magic. But if everyone says it's impossible then no one will even try. But now is definatly not the time to be bitching about what we DONT have, I mean smea just released NH 2.0 so lets enjoy that
 
Hello, I installed the 2.0 Ninjhax on my console 9.8.0.25J it works well but I can not play online with MH4U, can someone help me?
 
Running it on a 9.2.0-20U o3DS XL, and I'm having problems. I reset CN's save data so I could restart. Backed up my SD card of all homebrew stuff, and copied in the new starter pack (along with blargSNES). Scanned in the correct code, got it installed, and can get to the Homebrew Launcher menu.

Things that work:
blargSNES
3ds_homemenu_extdatatool v1.1.1 (at least entering and exiting)
yeti3DS

Things that don't work at all:
CitrAGB
Head Tracking Demo

Things that worked a few times, but not always:
ftBRONY
NetLoader (when pressing Y on the HBL menu)



When loading up CitrAGB, the top screen goes black and the bottom screen goes red. Then both screens go to black, and that's where it locks up. I made sure to grab Normatt's open source GBA BIOS, but that didn't change anything.

I wasn't expecting the Head Tracking Demo to work, because I'm using an o3DS.

ftBRONY and the NetLoader have an odd behavior, which seem to be related to having an actual internet connection. When loading up the HBL, the top-left icon that shows my internet connection is X'ed out, like there isn't one. I made sure my connection was working under the 3DS Setup. Anyways, that's X'ed out, and the NetLoader states it is currently unavailable. When running ftBRONY for the first time after launching the HBL following loading CN, the top screen would do a weird color fade to white by alternating lines. At this point, it would either lock up, or properly load (the former happened most of the time). The couple of times it did load up fine, I was able to exit out, and go right back in with no problems (and it didn't have the top screen doing its funky thing). After exiting out, the internet icon on the top-left was showing connectivity, and NetLoader was stating it was active (and I was able to load up a build of blargSNES that way).

Just now, after having loaded up blargSNES via the NetLoader, exiting out, and then trying CitrAGB again, it didn't do the same lockup that I described before. Instead, it did the fade effect as mentioned with ftBRONY, then showed some console output (the same kind of data that's shown when loading up the HBL via the CN exploit), then it proceeded to do the black and red screens, then both black, and finally lock up.

It's passed 1am here, so I'll check this thread in the morning to see if anyone else has had these problems and if they found a solution.
 
Running it on a 9.2.0-20U o3DS XL, and I'm having problems. I reset CN's save data so I could restart. Backed up my SD card of all homebrew stuff, and copied in the new starter pack (along with blargSNES). Scanned in the correct code, got it installed, and can get to the Homebrew Launcher menu.

Things that work:
blargSNES
3ds_homemenu_extdatatool v1.1.1 (at least entering and exiting)
yeti3DS

Things that don't work at all:
CitrAGB
Head Tracking Demo

Things that worked a few times, but not always:
ftBRONY
NetLoader (when pressing Y on the HBL menu)



When loading up CitrAGB, the top screen goes black and the bottom screen goes red. Then both screens go to black, and that's where it locks up. I made sure to grab Normatt's open source GBA BIOS, but that didn't change anything.

I wasn't expecting the Head Tracking Demo to work, because I'm using an o3DS.

ftBRONY and the NetLoader have an odd behavior, which seem to be related to having an actual internet connection. When loading up the HBL, the top-left icon that shows my internet connection is X'ed out, like there isn't one. I made sure my connection was working under the 3DS Setup. Anyways, that's X'ed out, and the NetLoader states it is currently unavailable. When running ftBRONY for the first time after launching the HBL following loading CN, the top screen would do a weird color fade to white by alternating lines. At this point, it would either lock up, or properly load (the former happened most of the time). The couple of times it did load up fine, I was able to exit out, and go right back in with no problems (and it didn't have the top screen doing its funky thing). After exiting out, the internet icon on the top-left was showing connectivity, and NetLoader was stating it was active (and I was able to load up a build of blargSNES that way).

Just now, after having loaded up blargSNES via the NetLoader, exiting out, and then trying CitrAGB again, it didn't do the same lockup that I described before. Instead, it did the fade effect as mentioned with ftBRONY, then showed some console output (the same kind of data that's shown when loading up the HBL via the CN exploit), then it proceeded to do the black and red screens, then both black, and finally lock up.

It's passed 1am here, so I'll check this thread in the morning to see if anyone else has had these problems and if they found a solution.
CitrAGB fails because libkhax fails on 2.0, just as an FYI. I posted an interpreter only .3dsx which works fine.
 

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