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When we get it workingAwesome, when is this reveal? tomorrow, next week, E3?

When we get it workingAwesome, when is this reveal? tomorrow, next week, E3?


To tide you over until the big reveal, we (MrRean, RoadrunnerWMC and I) also got the first custom level working (yay, I think?)
To tide you over until the big reveal, we (MrRean, RoadrunnerWMC and I) also got the first custom level working (yay, I think?)

Once everything's ready to go on the latest version, definitely. Only thing is Smash will probably be bottlenecked until we get USB loading working (damn gigantic archives)any chance in the future we see some super mario 3d world or smash wiiu mods from you?![]()

I'm working on smash stuff as well myself. (when aren't i). The moment the exploit is released i'll have a lot more to talk about.any chance in the future we see some super mario 3d world or smash wiiu mods from you?![]()
There are a few possible solutions to that as far as i see it. A mem patch to read the files uncompressed from a storage medium like you mentioned previously, or maybe even perhaps faking custom DLC or updates. That way it could be distributed easily. Though the latter is a bit far fetched. I don't doubt it's a possibility in the future, but it sure wont kick off that way. But what do i know haha. I know close to nothing about the WiiU architecture. I just mod gamesOnce everything's ready to go on the latest version, definitely. Only thing is Smash will probably be bottlenecked until we get USB loading working (damn gigantic archives)
Once everything's ready to go on the latest version, definitely. Only thing is Smash will probably be bottlenecked until we get USB loading working (damn gigantic archives)
i really hope then we get some sort of SD/usb support then for file replacements, smash comunity has always been strong so once a moddding port opens you will see all sorts of moveset,textures and even stage hacks everywhere kinda like ssbb, wich i hope smash4 modding gets to that pointI'm working on smash stuff as well myself. (when aren't i). The moment the exploit is released i'll have a lot more to talk about.
There are a few possible solutions to that as far as i see it. A mem patch to read the files uncompressed from a storage medium like you mentioned previously, or maybe even perhaps faking custom DLC or updates. That way it could be distributed easily. Though the latter is a bit far fetched. I don't doubt it's a possibility in the future, but it sure wont kick off that way. But what do i know haha. I know close to nothing about the WiiU architecture. I just mod games![]()
im preety sure the NX will be a tablet, that will play its own games and probably some VC and those mobile games and i bet it will have the option to be used as the Wiiu second gamepad for games.Going totally off topic, but I'm sure you guys will find this interesting: According to Nikkei NX will use Android OS
To tide you over until the big reveal, we (MrRean, RoadrunnerWMC and I) also got the first custom level working (yay, I think?)
Not possible.Super mario 3d world modding is a little wierder i mean sure one could mode like sm64 levels but the way the game engine works get to the end of the level and jump to the flag, i dont know if that could ever bee removed tbh.

I'm soooooo hyped!!!!!!!!!!!!! But, don't think that I'm jealous because they got their custom level working before mine...AboodXD is overhyping right now![]()
I thought the webkit exploit for 5.3.2 was going to be pretty straight forward according to Hykem? If I remember correctly he said it just before he got his wiiu console. Does anybody know of his progress on the IOSU exploit?
To tide you over until the big reveal, we (MrRean, RoadrunnerWMC and I) also got the first custom level working (yay, I think?)