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Exactly. And no tedious .3ds/.cia repacking, no warez, etc... This is basically going to be akin to Riivolution on the Wii.that would of been great when i was testing all the unknown items for NSMB2, was a pain rebuilding each time, although it was pretty much automated to 1 click, but still would of been good to be able to edit it and test it straight away
but i guess this means rom hacks for Karl3DS then without the need for flashcards
It's actually a little different. In NTR, it requires you to decrypt your game's code because it patches the game's code.Good work. Is it safe to assume it'll be implemented in much the same way as NTR 2?
My method hooks into Process9 and leaves the game's code untouched. This means you don't need to decrypt your game's code.
Aside from that, it's pretty much the same thing.