I'm using 4.5 sysnand KOR console too, and the same result.
When I visit the exploit page, the page shows only "rxTools.dat loading" message and does nothing at all.
No crash, no blackscreen, just normal.
GW Launcher.dat and go.gateway-3ds.com working fine.

Ok, i didn't write about my work for a while.
As for now, i'm working basically on porting the rxTools to ALL the known userland entrypoints. This includes Oot3d, ninjhax, mset 4.x, mset 6.x and spider.
I already have the oot3d gateway exploit disassembled, and it shouldn't be too trivial to port it to mset.
Can't tell how much time this will take, i obviously release an update everytime an additional entrypoint gets achieved.
Also, i'm working on a user-friendly screenshot function and a good real-time cheat/ram dumper.
Something like AR or Gameshark can be easily done.
Sorry to be too much focused on the cfw side, but i think that can be interesting.
Once i achieved what i want, i'll go ahead with some useful tools too.
Also, i'm interested to see if various entrypoints can fix the issues for KOR users and all the others who can't get rxMode to boot.
I really want rxTool to be available for everyone.
As i already said, feel free to report any bug, even if i do not answer immediately i ways take note of them and fix/implement the code. So thanks for the help!
Last thing, i probably will soon need some beta-testers to test the new entrypoints, since i'm alone.
I would prefer ones from differend system versions and regions. Do not fill me of PMs, i'll open a request at the right moment.
That's all for now![]()
Ok, i didn't write about my work for a while.
As for now, i'm working basically on porting the rxTools to ALL the known userland entrypoints. This includes Oot3d, ninjhax, mset 4.x, mset 6.x and spider.
I already have the oot3d gateway exploit disassembled, and it shouldn't be too trivial to port it to mset.
Can't tell how much time this will take, i obviously release an update everytime an additional entrypoint gets achieved.
Also, i'm working on a user-friendly screenshot function and a good real-time cheat/ram dumper.
Something like AR or Gameshark can be easily done.
Sorry to be too much focused on the cfw side, but i think that can be interesting.
Once i achieved what i want, i'll go ahead with some useful tools too.
Also, i'm interested to see if various entrypoints can fix the issues for KOR users and all the others who can't get rxMode to boot.
I really want rxTool to be available for everyone.
As i already said, feel free to report any bug, even if i do not answer immediately i ways take note of them and fix/implement the code. So thanks for the help!
Last thing, i probably will soon need some beta-testers to test the new entrypoints, since i'm alone.
I would prefer ones from differend system versions and regions. Do not fill me of PMs, i'll open a request at the right moment.
That's all for now![]()
Yeah, i'll probably use part of that setup to write my code. I'll also give credit to him for the great job.Great to hear that.
A bit off topic: Do you know how to inject in OoT the save00.bin generated by yellows8's oot3dhax ?
Ok, i didn't write about my work for a while.
As for now, i'm working basically on porting the rxTools to ALL the known userland entrypoints. This includes Oot3d, ninjhax, mset 4.x, mset 6.x and spider.
I already have the oot3d gateway exploit disassembled, and it shouldn't be too trivial to port it to mset.
Can't tell how much time this will take, i obviously release an update everytime an additional entrypoint gets achieved.
Also, i'm working on a user-friendly screenshot function and a good real-time cheat/ram dumper.
Something like AR or Gameshark can be easily done.
Sorry to be too much focused on the cfw side, but i think that can be interesting.
Once i achieved what i want, i'll go ahead with some useful tools too.
Also, i'm interested to see if various entrypoints can fix the issues for KOR users and all the others who can't get rxMode to boot.
I really want rxTool to be available for everyone.
As i already said, feel free to report any bug, even if i do not answer immediately i ways take note of them and fix/implement the code. So thanks for the help!
Last thing, i probably will soon need some beta-testers to test the new entrypoints, since i'm alone.
I would prefer ones from differend system versions and regions. Do not fill me of PMs, i'll open a request at the right moment.
That's all for now![]()

I can think about it. The main obstacle is that i do not own a 3ds. It would be really trivial to test everything through someone else.I understand you don't plan on adding support for n3DS. But perhaps you can consider adding some of the basic features for n3DS once you have the OOT/Cubic Ninja entry point finished? This means no rxMode. But things like NAND/CTR/Title decryption/dumping. The basics. The n3DS pretty much has nothing right now and will be that way for quite some time.![]()
I guess it's just the kor console that has this problem![]()

sysnand 4.5 comes with browser version 1.7538.
But exploit pages has not working with that version I guessed.
So I restored sysnand using GW. sysnand 7.2 and browser version 1.7567.
But now, browser crashes when I visit the exploit page.







