I wonder if the newest 1st party games have some stealthy anti-piracy code inside...It hasn't been proven that they only look at headers. There are definitely ways that they can tell the difference between a real cartridge and a flash cart. I also don't doubt their ability to detect a mismatched header. No one should feel safe unless you're using 100% legit games that only you have owned.
Yea, no. They are just banning over used headers if anything. I play games online on my 3DS with private headers and I'm golden. I played MH4G online during the time people got banned and I'm still good. The only connection for people so far is Pokemon and Public headers. I will assume the latter.
Should be. Classic mode doesn't use exploit it just runs on emunand. Honestly I doubt Nintendo can tell you are on Emunand. It probably represents itself as the sysnand completely. When you use a header with the gateway patcher it fixes it to match the game. The only thing that doesn't change is chip manufacturer and I doubt that matters that Sandisk created the chip the game is on.If I play my legit retail cart of Pokemon X while using Emunand, I'm still fine though, right?
Step 1: Rent (or buy) a game.
Step 2: Dump header
Step 3: Return (or sell used)
Result: Person without a flashcard gets banned.
I assume they simply went over the public headers for 1st party titles present in the sky3ds template and ban consoles based on that (the template pretty much provides a whole database of public headers for them to work with, it can't get easier than that), in fact consoles running using sky3ds and clones on the latest firmware, with therefore no "custom" software installed have been banned, which pretty much proves the point that header have been targeted.
Whether they target anything else is unknown at this point, they however have ways to easily tell the difference between a genuine running title from the eshop to one installed from a CTR Importable Archive (aka CIA), making it quite the giveaway. (methods can vary from checksums, to eshop db verifications, including signature checks, header checks, tmd checks...) It is in fact a lot easier to tell that an installed title isn't genuine than a gamecard with let's say a working private/public header is, even though people foolishly believe they are safe because ".cia do not use card headers".
Well ,there is not people banned for use .cia, so for now is safer
I've never used a .3dz game but I've used plenty of .3ds and .cia games with Gateway and I've received the message.
What flashcard were you using (Gateway or Sky3DS etc): Gateway
What game were you playing: Last few games I played were OoT 3D (CIA), Pokemon: Alpha Sapphire (CIA), A Link Between Worlds (3DS)
What was your sysNAND firmware version when playing: 4.5
What was your emuNAND firmware version when playing: 9.5
Were you using a .CIA or a .3DZ: .CIA
Can you visit other online Nintendo services such as eShop and Miiverse: Haven't tried Miiverse, but eShop gives me the message once before letting me continue every time I launch it
Does that ban apply to just that game or every online game you try: I tested Pokemon: Alpha Sapphire (CIA) and Friends List are all I've tested so far.
Not if the rented game is offline-only. Given that the people will mostly pick cheap, bad titles, games of such simplicity often don't even have online functionality.you both get banned... right?
Well ,there is not people banned for use .cia, so for now is safer
But:There is...
Okay, this is odd. I have three emuNAND SD cards, FW 9.2, 9.4, and 9.5. I only get the error on my 9.5 SD. I'm going to try updating my main 9.2 to 9.5 and see what happens.
But: