Hacking Nintendont Themes and Custom Mods

  • Thread starter Thread starter AbdallahTerro
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Could you please make WiiU Widescreen default ON? Because cfg USB loader nor usb loader gx don't have this option. Every time you boot game through this loader you must go to Nintendont through cancel autoboot and manually enable it. It really annoying
 
Could you please make WiiU Widescreen default ON? Because cfg USB loader nor usb loader gx don't have this option. Every time you boot game through this loader you must go to Nintendont through cancel autoboot and manually enable it. It really annoying
No, 4:3 is the default, it's the way these games were meant to be played.
CFG and GX will have this later, just be patient
 
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Finally fixed game launch after updates and themes download

Final "Updates and Themes" screenie (unless zip files automatic delete works later, I'll remove the warkaround option)
edit fixed
update.jpg


dol and patch online
 
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just found a clean way to automatically clear downloaded themes cache files (zip)
for now this is done automatically when nintendont loads

P.S>Ideally it should be done after updating themes or controllers.zip but I'm still working on this
It seems the downloaded files still have open handles and can not be deleted until next boot

Updated above post with the new screenie (removed clear temporary files from the menu)
 
Hey Abz, I dunno if/when theme submissions will end, or if it'll just be a revolving door to suit your whimsy, but regardless, I found some fun stuff to play around with. Help yourself.
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Optical Illusion_008.png
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Hello, i use an RGB cable, do you know why on my PAL wii, when i launch a game with Nintendont from USB Loader GX, the Nintendont loading screen has a red tint? There are such beautiful themes here but the red tint ruins them.... :|
 
Hey Abz, I dunno if/when theme submissions will end, or if it'll just be a revolving door to suit your whimsy, but regardless, I found some fun stuff to play around with. Help yourself.
cute stuff but meh
Hello, i use an RGB cable, do you know why on my PAL wii, when i launch a game with Nintendont from USB Loader GX, the Nintendont loading screen has a red tint? There are such beautiful themes here but the red tint ruins them.... :|
does this happen with other loaders too such as wiiflow mastermod or 1076mod?
you can check'em out - links in my sig
 
cute stuff but meh

does this happen with other loaders too such as wiiflow mastermod or 1076mod?
you can check'em out - links in my sig



ok, i will try with these loaders, but it is needed to say that when i load NTSC wii games and NTSC gamecube games the same red tint apears. I think it has to do with the console, that when is in NTSC mode it cannot output RGB signal, can Nintendont be force to output in PAL sistem?
 
(after the red tinted loading screen, if i'm running a pal gamecube game, the game displays fine)
 
Is it possible to have v2.229 linked on the first post too? At least until FIX94 fixes the init DI problem that some experience using v2.230 and onward.
 
Is it possible to have v2.229 linked on the first post too? At least until FIX94 fixes the init DI problem that some experience using v2.230 and onward.
I can try to patch it but most probably the patch won't work, since so many things changed.
If it works I'll add it.
 
I made a 229 mastermod which has both themes and DS3-Sixaxis support
It also has Nunchuck support using my Xmas config (readme included)
http://copy.com/vRN3HgFVyk9u7YuB/Public/nintendont229.rar
This is mainly for users with large HDD failing at init-DI
Most games should work here, good compromise until this issue gets fixed officially
Please test and check if it works as it should since I don't have a non-working drive to test myself
Abz
 
Link it on the first post and i'm sure someone can test with a incompatible hdd will post their results. I'm going to post on the official Nintendont thread.
 

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