Hacking Is 3iivolution (possible Riivolution equivalent) possible?

soneek

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With the Ninjhax homebrew launcher, is something like this feasible? I know we can't load ROMs, but loading replacement romfs files for our cartridge or downloaded eShop games would be pretty neat. Excuse my ignorance on the subject.
 
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soneek

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I think he means patching extracted roms and load them with Gateway (after repacking them).

Huntereb, is this what you mean? I'm really talking about a non-flashcart solution. A homebrew app with the possibility of loading matching files from the SD card, rather than loading the actual files from the game cartridge's romfs.
 

kyogre123

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Huntereb, is this what you mean? I'm really talking about a non-flashcart solution. A homebrew app with the possibility of loading matching files from the SD card, rather than loading the actual files from the game cartridge's romfs.

Now I know he was talking about patch updates, like MK7 1.1 (but these would be custom made). However, that still requires kernel access.
 
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Centrix

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With the Ninjhax homebrew launcher, is something like this feasible? I know we can't load ROMs, but loading replacement romfs files for our cartridge or downloaded eShop games would be pretty neat. Excuse my ignorance on the subject.


fact in the matter is it is possible to play 3DS back ups given a proper loader, I suspect a 3DS version of Wii Flow or something similar to start popping up here in the coming months, heck will probably support both DS and 3DS back ups, the 3DS is a very powerful hand held!
 
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soneek

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Patches installed via CIA are what makes a "3iivolution" worthless.


The point would be to avoid installing or patching anything. It's not modifying the original romfs, but dynamically loading different files instead of the originals. It simplifies testing any changes, since we would just need to replace a file on the SD card, so it wouldn't be "worthless."

There has been something like this, it's called patchrom but it's only for Gateway users.

I have a Gateway anyway, so this can be useful personally. It would just be a pain if I had modifications for a bunch of games on one card, but it probably won't be an issue. Thanks.
 
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Huntereb

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The point would be to avoid installing or patching anything. It's not modifying the original romfs, but dynamically loading different files instead of the originals. It simplifies testing any changes, since we would just need to replace a file on the SD card, so it wouldn't be "worthless."


That's what game patches do. They load data from the patch file instead of the game itself. No modifications are made to the original game in any way.
 
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soneek

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That's what game patches do. They load data from the patch file instead of the game itself. No modifications are made to the original game in any way.


Ahhh, my mistake. Eh, it could still be annoying for general users wanting to do simple music mods, which is why I'd prefer the other method for overall simplicity. I have some researching to do about patching then. Thanks!
 

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