Hacking Nintendont

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I'm surprised that majoras mask is playable in nintendont, just got through first cycle and got zoras mask in 30 minutes, only thing is that pause buffering is practically impossible :P
 
Download HIDTest from the first post, plug your controller to the wii/wiiU and follow the instructions (also in the first post) to create your own controller.ini.



I to download them and tested he(it) is compatible my I not his(her,its) not how to create the .ini

I includes not trés indeed l English thank you
 
I'm surprised that majoras mask is playable in nintendont, just got through first cycle and got zoras mask in 30 minutes, only thing is that pause buffering is practically impossible :P
Here is a list of Collection games released for the GCN, in case you (or anyone for compatibility reasons) want to check them out:

Zelda Collector's Edition
Zelda OoT and MQ Pack
Megaman Anniversary Collection
Megaman X Collection
Midwat Arcade Treasurea 1, 2 & 3
Namco Museum
Nintendo Puzzle Collection
Sonic Mega Collection
Sonic Gems Collection

If I missed one, please add it for testing
 
The GBA emulator in Interactive Multi-game demo disc 16 runs many games at fullspeed when using Nintendont instead of GC mode, it had a bug that crashed gamplay but was randomly fixed a few versions ago though.

Oh, BTW, the mode-7 like bonus levels are butter smooth in this emulation, compared to GenPlus GX or Retroarch where it slows down a bit here and there.
It's not emulation, the Sega CD did have those slowdowns btw. This Sonic CD is a port of the PC version.
 
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The triforce support was added to nintendont yet or not? I wanted to play F-Zero AX but don't want to change my MIOS. Also, there will be any Real MC support? I'm thinking to drop DM and change to nintendont but don't want to drop my MC.
 
The triforce support was added to nintendont yet or not? I wanted to play F-Zero AX but don't want to change my MIOS. Also, there will be any Real MC support? I'm thinking to drop DM and change to nintendont but don't want to drop my MC.

Real MC aren't supported yet (I think they will be at some point since that's on the wishlist in the first post) but in the meantime, you can use GCMM to dump your memory card as a raw file, transfer it to your pc and then run Dolphin Emulator to use its MC manager (in Tools) to transfer your saves to the .raw files created by nintendont. To do this you should run the games with nintendont first (enable MCEmu in the settings before choosing the game) and format the memory card when prompted by the game. You'll end up with a saves folder and several ID4.raw files that are exclusive of each game. When transferring the saves, you'll first have to delete the save slot created by nintendont and then use Copy -> to transfer the one from your dumped MC.

As for triforce support, it's there, but I think it doesn't work perfectly; an user mentioned that you can run F-ZERO GX as F-Zero AX by means of a cheats file, though. I don't know the detailed process to do it.
 
Since no one will answer my questions above:

I found another problem with Resident Evil 0 NTSC-U, the game locks up when climbing up a ladder.

Question: Where does the cache.txt go? In the game folder or in the devices' root?
 
Since no one will answer my questions above:

I found another problem with Resident Evil 0 NTSC-U, the game locks up when climbing up a ladder.

Question: Where does the cache.txt go? In the game folder or in the devices' root?

in the game folder; and the devs don't read this thread all the time. Just now and then when they feel like it, most of the time they're busy with their lives or working in the project at their own pace, on their own schedule. If you're so desperate to get your answers you can try with a PM, but that kind of things might annoy them unless it's a really valid question.

And some games aren't working perfectly, it's expected, the devs fix some games from time to time, other times they just implement new features or clean the code to make it easier to read and mantain, etc. If a game isn't working, mention it, try an earlier revision to see if it still happens, or if it got broken at some point, that stuff helps.

Why when I turn on settings in Nintendont like memory card emulation, the changes dont save?

Are you sure you're using the latest revision? there was a mistake a few revisions back that would clear the settings everytime, but it was fixed in the following revision so it should be fine now (I haven't tested yet)
 
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Since no one will answer my questions above:

I found another problem with Resident Evil 0 NTSC-U, the game locks up when climbing up a ladder.

Question: Where does the cache.txt go? In the game folder or in the devices' root?

Which ladder, and what version? Cache files go in the game directory.
 

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