Phil Fish working on a new game

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Well we're all excited about the game, but that message is getting lost amidst the mudslinging, backstabbing users who don't like Phil Fish and are vocal about it. And about copyrights: if you didn't write that English paper all by yourself, then you've got to give credit to the thing that helped you. Whether or not the original owners decide to be dicks is their business; at least you did the right thing.
 
Well we're all excited about the game, but that message is getting lost amidst the mudslinging, backstabbing users who don't like Phil Fish and are vocal about it.

"Forgive them, Father, they know not how totally amazing I am."

Riiiight. I think the last thing we need to be doing is feeding his martyr complex.
 
Watching Indie Game: The Movie has made me hate almost every single indie dev. The movie tried to portray indie devs as people with a passion, trying to make it in a competitive market, but instead they all come off as pompous assholes who think they're the bee's knees, the "future" of game development as they fight the tyranny of big companies. They're elitists in every sense of the word.

Remember when indie games were like Cave Story? Well made, lengthy, with an interesting art style and memorable soundtrack, and most of all, given away for free? I don't even know if many people know the guy's name, he just goes by "Pixel". Now you have people making 5 minute games like Gone Home, proclaiming it's the most radical step in gaming, and charging a $20 price tag.

People like to shit on the big companies for their "abuse of consumers" but indie devs are even worse, especially with Kickstarter and Early Access.
 
People like to shit on the big companies for their "abuse of consumers" but indie devs are even worse, especially with Kickstarter and Early Access.

No way man, people pay for games on kickstarter, meaning they want the game real bad, and it takes years to develop a good indie title. $20 for a digital copy and a 3 inch sticker it totally justified. /sarcasm

Can I like the indie market but hate the devs? Also, whats your opinion on a larger company, namely Ubisoft making "indie"ish titles? Namely, Ubiart making Child of Light? Is the $15 or $20 pricetag justifiable then or not?
 
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Well we're all excited about the game, but that message is getting lost amidst the mudslinging, backstabbing users who don't like Phil Fish and are vocal about it. And about copyrights: if you didn't write that English paper all by yourself, then you've got to give credit to the thing that helped you. Whether or not the original owners decide to be dicks is their business; at least you did the right thing.
I don't remember paying Arthur Conan Doyle's family a dime and I'm writing a Sherlock Holmes-oriented degree paper - most of those stories are Public Domain, but not all of them. I can use them freely in my paper though because they're used for educational purposes, and as such, they're covered by the Fair Use principle. The same applies to online reviews or commentaries, but again, this is a very broad area that you could meander in for days without reaching a definite conclusion as to what is and isn't Fair Use in terms of video game footage.
Can't wait for that modship to arrive to my door so that I can purge the forum of this Sin. :)
 

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