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Noting that Nintendont refused to see UStealth drives BUT that it was using the coresponding signature check inside libFAT instead of performing the check itself, I decided to grab the libFAT code from devkitpro, make the adjustment (partition.c line 183) and recompile to fix it.
...and it worked
Since there are probably several other apps that would instantly gain UStealth compatability by just replacing the existing libFAT with this and recompiling, I thought I'd share
http://www.mediafire.com/download/9d1ffxo16kc1gmq/libfatmod.zip
(just zipped the code folder post-compile so includes the lib file AND code ... and some extra stuff created in the process)
...and it worked
Since there are probably several other apps that would instantly gain UStealth compatability by just replacing the existing libFAT with this and recompiling, I thought I'd share
http://www.mediafire.com/download/9d1ffxo16kc1gmq/libfatmod.zip
(just zipped the code folder post-compile so includes the lib file AND code ... and some extra stuff created in the process)