Hacking Accio Hacks Problem.

Doodle299

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I'm not cheating for no reason, I only do it to games that I've beaten already, and I do it just to see what is possible via hacking.

So, a few weeks ago I Modded my Wii. I tried installing Accio Hacks. When I loaded the app, everything was normal. I clicked Initialize network, then went to search for the game I wanted, and nothing was coming up It was just saying "Check to see if GeckoCodes.org is online!" And How it couldn't find anything for that game. Now, I don't think it's because there are no hacks for the game, because I know there is. every single time I went to search for any game on any console, nothing popped up on the hacks list. I chose NTSC-US, and had a good internet connection. I watched a few videos on the app, and it was normal for them. If there is anyone who knows what's wrong, help would be much appreciated.
 

Doodle299

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It's because Geckocodes added a protection to prevent users from using non conform browsers.
HaccioHack is one of the blocked application.

Only this one is working currently:
- WiiLauncher (replaces GeckoOS)
- USBLoaderGX 1222_mod3_mod by Airplane
Sorry, I just have one last question because I'm afraid of bricking... Will this change my IOS? Or will I have to? I'm scared to do something like that because I don't want to brick my system.
 

Cyan

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no you don't need to install or change any IOS to use these homebrew.

you will have to learn how they are working, because each program saves the cheat codes in their own defined folder.

Wiilauncher:
I don't remember, you'll have to test.

USBLoaderGX, you can choose manually which folder you want.
by default it's :
sd:/txtcodes/ for the cheatcode list in txt format
sd:/codes/ for the generated cheat code .gct format
 

Doodle299

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no you don't need to install or change any IOS to use these homebrew.

you will have to learn how they are working, because each program saves the cheat codes in their own defined folder.

Wiilauncher:
I don't remember, you'll have to test.

USBLoaderGX, you can choose manually which folder you want.
by default it's :
sd:/txtcodes/ for the cheatcode list in txt format
sd:/codes/ for the generated cheat code .gct format
no you don't need to install or change any IOS to use these homebrew.

you will have to learn how they are working, because each program saves the cheat codes in their own defined folder.

Wiilauncher:
I don't remember, you'll have to test.

USBLoaderGX, you can choose manually which folder you want.
by default it's :
sd:/txtcodes/ for the cheatcode list in txt format
sd:/codes/ for the generated cheat code .gct format
Sorry for bugging you, but this is the last time.(I'm using Skyward Sword) So, now once I have the GCT files, (The code I'm testing is the walk through walls by pressing 1+2 or something like that). It seems to crash the game when I load my save file with those kinds of codes. Simple codes like infinite stamina, or infinite health work, but not the ones like, more speed on the bird, or walk through walls. once again sorry for bugging you, but is there a fix for this?
 

Cyan

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some codes don't work with others.
try to enable only one at a time to test them, you will see if there are conflicts.

If it doesn't work, then there's no fix.
I don't know why it doesn't work for you, the codes should have been tested before being made available on geckocodes, so if you took the correct version it should work.

Some codes require that you edit them manually before generating the gct.
Verify that you didn't add such codes without editing the proper values.
(if your codes have xxxxx or ??????? you need to edit them)
 

mega j

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uh it's 2015 and neither does accio hacks or wii laucher download cheatcodes for me how make accio hack levels manualy with out downloading them
 

FatKat62827

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no you don't need to install or change any IOS to use these homebrew.

you will have to learn how they are working, because each program saves the cheat codes in their own defined folder.

Wiilauncher:
I don't remember, you'll have to test.

USBLoaderGX, you can choose manually which folder you want.
by default it's :
sd:/txtcodes/ for the cheatcode list in txt format
sd:/codes/ for the generated cheat code .gct format
Do you have to use code mgr to get it o work

Do you have to use code mgr to get it o work
*To
Do you have to use code mgr to get it to work

--------------------- MERGED ---------------------------

no you don't need to install or change any IOS to use these homebrew.

you will have to learn how they are working, because each program saves the cheat codes in their own defined folder.

Wiilauncher:
I don't remember, you'll have to test.

USBLoaderGX, you can choose manually which folder you want.
by default it's :
sd:/txtcodes/ for the cheatcode list in txt format
sd:/codes/ for the generated cheat code .gct format
How do you use USB loaderGX? How does it replace accio hacks??
 

Cyan

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Do you have to use code mgr to get it to work
How do you use USB loaderGX? How does it replace accio hacks??
I don't know what "code mgr" is. probably "code manager" ?

How does USBLoaderGX replace a code manager? because it can download a list of codes and let you select and generate the "gct" file needed for cheating with Gecko or with USB Loaders.
How do you use USB Loader GX? did you try it? launch and see. You'll need to follow a softmod guides if you want to launch Wii games from USB. This is not the place to explain that nor how to use the loader. there are existing (and active, not dead like this one) threads for that.
 

FatKat62827

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I don't know what "code mgr" is. probably "code manager" ?

How does USBLoaderGX replace a code manager? because it can download a list of codes and let you select and generate the "gct" file needed for cheating with Gecko or with USB Loaders.
How do you use USB Loader GX? did you try it? launch and see. You'll need to follow a softmod guides if you want to launch Wii games from USB. This is not the place to explain that nor how to use the loader. there are existing (and active, not dead like this one) threads for that.
How do you download USBLoaderGX it's not on homebrew browser? ( Sorry if it came out rude)
 

Cyan

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You use google to find if there's an official website?
you download it from its own website : https://sourceforge.net/projects/usbloadergx/
or you go to the official thread on this forum : https://gbatemp.net/threads/usb-loader-gx.149922/ which has a link to all released version : https://www.mediafire.com/folder/t2x95zd9rz3rc/USBLoaderGX
or from my signature, which always contain the latest release, but I understand only users from this forum might know it. so, the sourceforge is the place to go.
 

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