Hacking ANNOUNCING: GATEWAY 2.0 “OMEGA” PRIVATE BETA

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I just tested the Gateway Omega too. My Emunand is fully working on 7.1.0-16E. The menu is faster and i only got one little freeze. I can also confirm that E-Shop works and saves from E-Shop titles are still there. Here are some photos i took.

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I just tested the Gateway Omega too. My Emunand is fully working on 7.1.0-16E. The menu is faster and i only got one little freeze. I can also confirm that E-Shop works and saves from E-Shop titles are still there. Here are some photos i took.
-ultimate snip-

Did you changed the extension of eshop games to .3ds?
 
I just tried quitting a game by just powering off aster I saved and it saved just like normal
It's always been able to do that. If you were to save in game, turn off console, switch game, then go back tot eh first game, the save wouldnt be there. Saves only work without having to go home first as long as you dont switch games.
 
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By the way, my 3ds freezed after updating the GW red card, and choosing to launch into GW mode. Had a black screen and not responding for over a minute. Turned the 3ds off and started it back up, after that worked fine.
 
So I'm running on emuNAND latest firmware version, with a 32 gb microSD card. Everything is running smooth and well, no crash at all, no lags, nothing. That's really awesome, congratulations team Gateway !
 
If anyone who has a NAND flashing kit installed in their system happens to be testing the Omega firmware, I'd love to see the Diagnostics Tool in action gamesquest1 style - if the firmware doesn't brick consoles, I'll have to include it in the P.S.A. update.

As expected, Gateway delivers once more, even if once more it's later than expected. Apparently they're not closing doors and keep supporting the card - what a shocker. ;)
yeah already giving it a thorough testing....shame about the irresponsible leak....but oh well's it was always going to happen i suppose, would of like to get a bit more time to give it a proper test though
 
It's always been able to do that. If you were to save in game, turn off console, switch game, then go back tot eh first game, the save wouldnt be there. Saves only work without having to go home first as long as you dont switch games.

Really? I didn't know that, sorry for the mis-information!
 
yeah already giving it a thorough testing....shame about the irresponsible leak....but oh well's it was always going to happen i suppose, would of like to get a bit more time to give it a proper test though
Take your time. Nobody's rushing you when consoles are at stake - we'd rather have a thorough test than an overly optimistic one.
 
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yeah already giving it a thorough testing....shame about the irresponsible leak....but oh well's it was always going to happen i suppose, would of like to get a bit more time to give it a proper test though

Are you sure that's a good idea? What if Gateway changed their bricking method and it no longer works with the usual way of unbricking?
 
Is your dump recognized by tools like 3DSExplorer?

I don't use the 3DSExplorer, but Rom Tool definitely recognises it:

[+] CCI Image Details
Media Type: CARD1
Media Size: 1 GB (8 Gbit)
CCI Data Size: 654 MB (0x28e9fa00 bytes)
CCI File:
> Size 1024 MB
> Status Full Size
Additional Device: EEPROM
Partition Count: 4
Min 3DS Firm: 2.2.0-XU
Save Crypto: 2.2.0-4 KeyY Method
[+] CXI Partition
Product Code: CTR-P-AMKE
Company Code: 01
Unique ID: 00308
Build Type: Release
SDK Version: 2.5.6 DspEffectFix
Req. Kernel Version: 2.31-40
[+] CFA Partitions
E-Manual: Yes
DLP Child: Yes
Update Data: Yes
[*] Completed Successfully
 
I'd be thinking that the original GWs of the official beta testers would be less likely to get bricked for the sake of their reputation.
For god's sake, please be careful and patient people, don't forget what happened last time with the bricking.
 

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