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After never having be able to get a Virtual NAND going under WiiFlow or using one of the other methods, I decided I was just going to dedicate an SD card to the job of holding all my WiiWare and VCs.
The problem I've discovered (aside of the slow load time) is the fact that while some games and VC's work fine off the SD...
...others do not, and demand to be launched directly from system memory instead.
Has anyone else encountered this problem? I can almost swear that I did this before a long time ago and some of the VC's that presently do not work (NES ones), worked fine off SD before.
As for Wiiware that does not run off SD, there are too many to list. Sadly it's most the ones that are actually worth playing.
For the note, I've tried both class 6 and class 10 cards with this as well as three different brands but to no avail this time around.
The problem I've discovered (aside of the slow load time) is the fact that while some games and VC's work fine off the SD...
...others do not, and demand to be launched directly from system memory instead.
Has anyone else encountered this problem? I can almost swear that I did this before a long time ago and some of the VC's that presently do not work (NES ones), worked fine off SD before.
As for Wiiware that does not run off SD, there are too many to list. Sadly it's most the ones that are actually worth playing.
For the note, I've tried both class 6 and class 10 cards with this as well as three different brands but to no avail this time around.