* Added a Clock size factor (size factor is theme-able and will override user's value if not "1.0" in .them file)
* Fixed tooltip opacity on Home Button and game icons on Channel grid mode.
* Fixed Banner Grid position X and Y not working in .them file
* Fixed half-cut cover in grid mode if only 4 games are displayed by showing it on both sides and allowing scrolling.
* Improved Category filtering
* Fixed crashing problem when launching a game before banner caching is completed.
* Fixed theme downloader stuck at 100% after unzipping.
* Fixed prompt typo and prompt behavior when exiting the copy/delete GC menu.
* Renamed string "Rename Game on WBFS" to "Rename Game Title".
* Added support to DIOS MIOS
* added support for Yaz0 decompression on banners and system menu resources
* Fixed launching GameCube games from disc with official MIOS
* Added Forced Language settings for GameCube games when using DM(L)
* Fixed GameCube games video mode error with DML by removing forced progressive mode when using component cable.
* Replaced the "Force interlace" by "DML Progressive Patch" (use it ONLY if you don't see any picture when forcing 480p)
* Added a setting to choose whether to use MIOS or Devolution for GameCube games.
* Added support for Devolution
* Split NoDisc settings in two distinct options to prevent confusion.
* Hide DM config v2 settings when using config v1
* Added back "DML Video Mode" setting (Fix Mario golf)
* Fixed in-game video mode (50/60hz) selection screen not displayed and fixed incorrect colors with DIOS MIOS.
* Added Japanese game fix for memory card access with DIOS MIOS.
* Added a new option to Game Window setting to display banner
animation only on Channels layout, other layouts use Rotating disc.
* Added new Priiloader 0.8 beta4 compatibility to parental control setting
* Added support for Devolution's smaller Memory Card size
* Fixed the auto-completion search bug
* Reworked GUI window for covers download and auto select all choices.
* Added banner download from custom URL when GameCube mode is enable.
* Added DM(L) version detection and removed user setting.
* Added a setting for DML Japanese Patch
* Hide DML individual game settings if DM(L) is not installed or is not the correct version.
* Fixed device selection when using USB with devolution
* Fixed Devolution's launching and game region detection
* Prevent Playcount increasing if the game couldn't launch
* Added Devolution version in Credit window.
* Added Greek language file.
* Changed default path for GameCube Main Folder to usb1:/games/
* Changed default path for devolution folder to be located on the boot device instead of SD.
* Changed default URL for Channel's banner animation.
* Fixed launching Korean games
* Fixed meta.xml release date format
* Added Devolution setting "NOLED"
* Fixed DIOS MIOS (Lite) version detection when using a DM version more recent than the latest known.
* Fixed DIOS MIOS (Lite) detection when booting without AHBPROT
* Removed "DML NoDisc+" setting when using DM v2.3+
* Removed warning messages related to individual game settings if they are currently unavailable.
* Ocarina GCT folder can now be placed anywhere for DM/DML/Nintendont.
* Fixed missing Widescreen in individual settings when using DML v2.1
* Fixed individual settings choices for Japanese Patch.
* Added DML v2.5 screenshot setting
* Added support for Homebrew Channel v1.1.1+
* Removed unused "DML NoDisc" setting
* Added possibility to install multi-Discs GameCube games
* Added auto-detection and loading multi-Disc games with both Devolution and DIOS MIOS (Lite).
* DML: Prevent temporary ocarina .gct file copy if the game is launched from disc
* Fixed installation destination for multi-Disc based games.
* Prevent deleting a folder when installation is canceled if the folder still contains another disc number.
* Added a new setting to select GameCube game source: SD, USB, Auto
* Fixed GameCube multiDisc installation.
* Fixed progress window not hiding if Wiiload didn't send the file.
* Simplify HBC loading logic.
* Added a warning when trying to launch a Wii game with a non-d2x cIOS if EmuNAND is enabled.
* Fixed individual game settings to allow modification of the EmuNAND settings based on the game's IOS instead of global IOS.
* Added back cIOS rev17-21 support for EmuNAND Channel.
* DML: Changed the GameCube Multi-discs prompt logic to display on older DIOS MIOS (Lite) versions too.
* DML: Added a partition type verification to warn the user if the HDD is not correctly setup.
* Updated LibNTFS to 2013-01-13 version
* Fixed USB Initialization when using usbport 1
* Fixed compiling on Linux
* Added back support for WBFS partition without a partition table
* Fixed Wad installation on EmuNAND
* Fixed channel's save path creation when using Emulated NAND
* DML: Added Cluster size detection
* DML: prevent NODISC2 patch if not using DM(L) v2.2 update2
* DEVO: Added Widescreen setting
* DEVO: Added AHBPROT detection
* Fixed missing parent folder ".." when browsing a NTFS partition.
* DEVO: Added F-ZeroAX and TimerFix settings
* Added QuadForce 2.0 version detection
* Added QuadForce version detection up to v4.1
* Added QuadForce USB Support
* Optimized DM/DML/QF detection code
* Improved GameCube controller functions
* Added Classic Controller and GameCube Controller support in GameInfo window
* Added Wifi6 and wifi10 pictures for GameInfo window.
* Added device priority selection for GameCube listing in global Loader settings (SD->USB, or USB->SD)
* Added a "Use global" language setting for Gamecube games.
* Added support for USB devices with modified MBR's signature to prevent WiiU's format message.
* Prevent Rockband cursor display on GameCube and WiiWare games with "band" in the title (Crach bandicoot, Beach Bandits, etc.)
* Added Dol's Video mode patcher in Loader/Game settings, for games which couldn't be forced. (MadWorld, MotoGP08,Mario Party 8, etc.)
* DML: Updated DM(L) version detection up to v2.10
* DML: Automatically enable PADHook if Screenshot setting is enabled
* DML: Fixed a bug where multiple video modes could be set at the same time
* DEVO: Added a prompt if trying to launch a game from a non FAT32 partition.
* DEVO: Added Direct Mapping Buttons setting (Devo r200+)
* DEVO: Added support for Language setting
* Changed how video mode is chosen by the loader
* Fixed missing games in "GameCube Delete menu" if the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested) (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 ( issue 2225 )
* Added Nintendont support
* Added sections in the Loader settings
* Updated the GameCube game settings to display only the selected GameCube mode related settings.
* Updated some menus to support more controller's input
* Changed the StartupProcess to speed up launch time by using AHB access to read config files. IOS argument in meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to get ISFS access and enable Banner mode, Channel's title and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x