Well yeah, which in the end is a small app with a few values changed such as the code section
I'm pretty sure he meant only the title/icon was changed.
Also, I wouldn't call an app's coding "a few values".
Well yeah, which in the end is a small app with a few values changed such as the code section
I'm pretty sure he meant only the title/icon was changed.
Also, I wouldn't call an app's coding "a few values".
u do realize ng the Saturn is a feat few consoles have achieved ur better of emulating the dreamcast in most cases, as the architecture is much simpler and no it wont do that either.
Hehe. I would say the snes & genisis/megadrive! If the 3ds can run those systems fullspeed it would be great
Accurate emulation really has nothing to do with the hardware the emulator is running on. The code determines accuracy. With game software, beefier hardware is often essential to achieving playable speed.
The issue with Saturn emulation is lack of interest and a difficult architecture. The 3ds has a dual core 1ghz arm chiP, so something like full speed Saturn or PS1 emulation is probaly feasible.
N64 emulation at full speed would be difficult to implement. Dreamcast is extremely unlikely.
The 3ds and Vita each have some pretty descent power under the hood.
No it's only about 260MHz
Wow, a quintuple post, first time seeing those D:That might be the base clock speed. It certainly is not the maximum clock speed. When Arm 11 was designed over a decade ago it was intended to be clocked up to 1 ghz. It is pretty likely the 3ds lowers the clock speed to save power whenever possible and pretty unlikely they would restrict all developers to such a low clock when the chip is likely to be capable of much higher tick rates on demand.
Wow, a quintuple post, first time seeing those D:
Wow, a quintuple post, first time seeing those D:
Sorry about that. Android Chrome is very temperamental sometimes.Wow, a quintuple post, first time seeing those D:
That might be the base clock speed. It certainly is not the maximum clock speed. When Arm 11 was designed over a decade ago it was intended to be clocked up to 1 ghz. It is pretty likely the 3ds lowers the clock speed to save power whenever possible and pretty unlikely they would restrict all developers to such a low clock when the chip is likely to be capable of much higher tick rates on demand.
u do realize emulating the Saturn is a feat few consoles have achieved ur better of emulating the dreamcast in most cases, as the architecture is much simpler and no it wont do that either.
According to official documents, the CPU used is a dual-core ARM11 CPU, clocked at 268MHz.
We already know that the 3DS. Is capable of emulating mega drive and snes etc, as they are available on the eshop, so it's more along the lines of will the homebrew ever be functional enough to achieve it, smea already confirmed he can inject roms into the eshop emulators so there is always that route available but limits you to consoles that Nintendo have the rights to emulate, but it would indeed be more impressive to see some actual homebrew developments as that's the point when it can become more than what available via retail routes, but who knows its early days ATM
Genesis is, Snes is not available at all, but it can be done.
considering theres 10 gba games running on 3ds, snes should be jokingly easy, right? smaller roms, better known and supposedly less complicated architecture.Genesis is, Snes is not available at all, but it can be done.