Hardware Console Power vs the twins

FireGrey

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Are Nintendrones still trying to tell themselves that they didn't buy a console that was years behind the industry standard in terms of tech?

Pretty sure ACIV was just a up-port to the PS4/XBO so it's not exactly a valid comparison to say "Look! The Wii U isn't that far behind!"

You're forgetting the part where Nintendo Fanboys usually have other consoles to play games like this.
 

Foxi4

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the jump from ps3/360 to ps4/boner could hardly be considered next gen, more like next iteration. Learning the ps4 can't handle 4k gaming made my wii u purchase seem a lot less regrettable. Gonna go with Nintendo/PC oculus master race duopoly supercombo for this gen.

What did you expect? Here are the facts:
  • The XBox 360 had a 0.23 TFLOPS GPU, the PlayStation 3 had a 0.17 TFLOPS GPU and outsourced some of the graphics calculations to its SPE's, the XBox One has a 1.32 TFLOPS GPU while the PlayStation 4 has a 1.84 TFLOPS GPU - that's like lining up 5,7 XBox 360's to get one XBox One or 10 PS3's to get one PS4 in the GPU department
  • The XBox 360 had 512MB shared memory, the PS3 had 256MB RAM and 256MB VRAM, both the PS4 and the XBox One have 8GB RAM memory, which is 16 times more than their predecessors
  • The XBox 360's Xenon CPU was capable of 5.639 DMIPS/77 GFLOPS, the PS4's CELL was capable of 1879.63 DMIPS (Sans all the SPE's, just the general-purpose PPE)/240 GFLOPS. Now, the AMD Jaguar cores that are used in the XBox One as well as the PS4 reach 38400 DMIPS when running at 1.6GHz, that's six Xenon's or twenty CELL PPE's.

    You may wonder why there's no GFLOPS value next to the CPU estimate - the reason is two-fold. I'm yet to come across an accurate number, but according to what I've read, each core can perform 1 FLOP per cycle, so at 8 cores it's 8 FLOPS times whatever frequency the chip runs at - in any case, you end up in the +/- 100GFLOPS territory except nobody cares because you can use GPGPU and calculate floating point there - the GPU is far better at it anyways.
With all this said and done, we end up with a basic conclusion - the next gens offer performance of several last gens taped together with duct tape and magic pixie dust. How is that a "next iteration", not "worthy successors"? Why would you base your judgement on launch titles which are made specifically to work on last generation systems instead of pushing the next generation ones to the limit? Why do you even care about 4K if we're yet to recieve a system that would consistently deliver 60FPS at 1080p? I know this is an opinion, but you gotta be objective about this - it is a technological jump.
There's an analogy: *Spam unrelated to the thread*
If you meant to say that gaming PC's are an expensive, bulky, unwieldy and complicated overkill then you made your point very clear. ;O;
 

Kirito-kun

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the jump from ps3/360 to ps4/boner could hardly be considered next gen, more like next iteration. Learning the ps4 can't handle 4k gaming made my wii u purchase seem a lot less regrettable. Gonna go with Nintendo/PC oculus master race duopoly supercombo for this gen.

To be honest though, you can't expect a $400 device to be able to render 4K.

A PC that can render 4K in current titles costs over $1000. Unless the consoles launched at such a price, it shouldn't really be expected they'd do PC. That being said, I'm still going to stick with PC this generation. The consoles struggle to even do 1080p at 60 FPS.
If you meant to say that gaming PC's are an expensive, bulky, unwieldy and complicated overkill then you made your point very clear. ;O;

If may be expensive, bulky, unwieldy, and complicated, but which would you rather have in a fight? Would you rather go against a minigun with an assault rifle or the other way around?
 

Foxi4

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That being said, I'm still going to stick with PC this generation. The consoles struggle to even do 1080p at 60 FPS.

You're actually going to stick to PC because you live under the false impression that it will matter wheras in fact, the great majority of developers will create games specifically for consoles while PC's will continue to get rushed ports, improved only to the point of compatibility with PC drivers.

Games will:
  • Continue to have poor control schemes on mouse and keyboard just like they have throughout the last generation
  • Continue to suffer huge performance drops despite running on stronger hardware because nobody cares to optimize for PC drivers when there's money to be made elsewhere
  • Continue to be released with severe delays on PC because developers are well-aware that a great portion of the PC crowd will either wait for a Steam Sale rather than paying full price or will go straight to the SKIDROW bargain bin
...but the situation will be marginally better than last generation since the consoles actually use PC-grade GPU's and CPU's and they abide by coding standards, so porting shouldn't be that much of a bother. :)
 

Kirito-kun

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You're actually going to stick to PC because you live under the false impression that it will matter wheras in fact, the great majority of developers will create games specifically for consoles while PC's will continue to get rushed ports, improved only to the point of compatibility with PC drivers.

Games will:
  • Continue to have poor control schemes on mouse and keyboard just like they have throughout the last generation
  • Continue to suffer huge performance drops despite running on stronger hardware because nobody cares to optimize for PC drivers when there's money to be made elsewhere
  • Continue to be released with severe delays on PC because developers are well-aware that a great portion of the PC crowd will either wait for a Steam Sale rather than paying full price or will go straight to the SKIDROW bargain bin
...but the situation will be marginally better than last generation since the consoles actually use PC-grade GPU's and CPU's and they abide by coding standards, so porting shouldn't be that much of a bother. :)

Actually, I choice to play on PC due to mods, a greater freedom in input devices, the upcoming Rift, and cheaper games (and I don't mean piracy).
 

Foxi4

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Actually, I choice to play on PC due to mods, a greater freedom in input devices, the upcoming Rift, and cheaper games (and I don't mean piracy).

Fair enough, at least mods and the rift are acceptable reasons. :yay:

That being said, I'm sure you've noticed that the last generation systems have been a bottleneck for PC development as of late - games were purposely less complex then they could've been simply because making them any better would make them unplayable on the PS3 or the XBox 360.

As crazy as it sounds, a new generation of consoles is a reason for celebration for PC gamers as well as the target devices are now much, much more capable. A revolution in console gaming starts a revolution in PC gaming as well - pretty sure we can agree on that.
 

the_randomizer

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Just for the lulz.

Most powerful tablet current available:
quad-core x86 processor 1.9 GHz
384 GFLOPS Nvidia GPU
8 GB RAM

Wii U:
tri-core PPC processor 1.24 GHz
350 GFLOPS AMD GPU
2 GB RAM

This is embarrassing.


Wow, another thread console wars! I don't know how I missed this one. I honestly don't know why we never have these topics more often. I mean, it's apparent that raw CPU power has more GFLOPS and more RAM and as a result, automatically makes every game more fun than playing on consoles, amirite? Hell, with all this talk about console comparing and how the enjoyment is measured solely by how powerful consoles are, maybe I should just give up consoles and stick solely to PC gaming. You know, since consoles being inferior to PCs makes anyone who owns them inferior to PC owners.

*Goes back to enjoying Wii U games*
 

Kirito-kun

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Fair enough, at least mods and the rift are acceptable reasons. :yay:

That being said, I'm sure you've noticed that the last generation systems have been a bottleneck for PC development as of late - games were purposely less complex then they could've been simply because making them any better would make them unplayable on the PS3 or the XBox 360.

As crazy as it sounds, a new generation of consoles is a reason for celebration for PC gamers as well as the target devices are now much, much more capable. A revolution in console gaming starts a revolution in PC gaming as well - pretty sure we can agree on that.

Yes, but the new consoles are still going to chain PC gaming down, even if the degree is less compared to the last gen. The biggest hope of PC gaming is that devs start developing on PC as the primary platform, which some devs already do. CD Projekt RED, ID Software, and Valve for example. PC has exclusives as well.
 

Foxi4

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Yes, but the new consoles are still going to chain PC gaming down, even if the degree is less compared to the last gen. The biggest hope of PC gaming is that devs start developing on PC as the primary platform, which some devs already do. CD Projekt RED, ID Software, and Valve for example. PC has exclusives as well.

I'm not going to say "few and far between" because that'd be just silly - we both know that PC has plenty of exclusives, it even has some pretty PC-specific genres like Real-Time Strategies or MOBA's, but it's still pretty apparent that the big name studios are focused on console development. People like consoles - they're cheap alternatives that are, for the most part, plug and play. They serve their purpose and they're just as important as PC gaming rigs.
 

trumpet-205

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Just for the lulz.

Most powerful tablet current available:
quad-core x86 processor 1.9 GHz
384 GFLOPS Nvidia GPU
8 GB RAM

Wii U:
tri-core PPC processor 1.24 GHz
350 GFLOPS AMD GPU
2 GB RAM

This is embarrassing.
Will you stop using GFLOPS as a measure of gaming performance? It is in no way a measurement of gaming performance. In most cases GFLOPS is measured by doing FMA (fused-multiply add), which has absolutely nothing to do with gaming performance.

Not to mention you cannot compare x86 to PPC, or clock speed for that matter. There is nothing embarrassing about Wii U.
 

Kirito-kun

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Will you stop using GFLOPS as a measure of gaming performance? It is in no way a measurement of gaming performance. In most cases GFLOPS is measured by doing FMA (fused-multiply add), which has absolutely nothing to do with gaming performance.

Not to mention you cannot compare x86 to PPC, or clock speed for that matter. There is nothing embarrassing about Wii U.

That tablet CPU is actually an Ivy Bridge Core i7. So yes, you can't compare the two CPU as the tablet CPU is more powerful.
 

the_randomizer

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Will you stop using GFLOPS as a measure of gaming performance? It is in no way a measurement of gaming performance. In most cases GFLOPS is measured by doing FMA (fused-multiply add), which has absolutely nothing to do with gaming performance.


Not to mention you cannot compare x86 to PPC, or clock speed for that matter. There is nothing embarrassing about Wii U.

He's just a graphics and raw power whore. He wants his games to all be 4K resolution with FSAA, FXAA, Anisotropic filtering, trilinear mipmapping, bump map, mirror map, tesselation with quad SLI GPUs on an Core i7 Extreme Haswell CPU with 32 GB DDR3 SDRAM all on 40" LED IPS monitor. Oh and a 10,000 RPM HDD Frankly, I'm sick of these one-sided arguments. We get it, PCs are more powerful than consoles ever will be, and comparing a console to a tablet is asinine, PPC vs Intel x86.


That tablet CPU is actually an Ivy Bridge Core i7. So yes, you can't compare the two CPU as the tablet CPU is more powerful.


My, you really are hellbent on making PC owners appear to be superior in every way to console owners. Heaven forbid people are allowed to enjoy Nintendo consoles without having to consistently compare and bicker about which console is more powerful or weaker. We get it. You're a PC owner and you look down on anyone who dares own a console. I own consoles and a PC and enjoy both (blasphemy in your eyes I'm sure).

Summary of your "argument":

Owning PC = instant superiority
Owning console = utmost inferiority

Sorry buddy, but no one cares about that "infallible" argument. If you're going to argue about consoles and PCs, at least compare the exclusive games as opposed to solely comparing raw power from consoles to PCs; they're two very different things and cannot be fairly compared. Maybe then people will actually be willing to debate with such bullshit logic. Sorry, but comparing consoles to PCs or tablets only invalidates your argument.

In summary, no one cares. Let people do what they want. No need to brainwash. PPC and Intel x86 architectures cannot be compared.
 

blaisedinsd

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All modern electronics are pretty shocking when it comes to reliability. I am mainly here to say sure there are patches for online, patches for DLC and even day one patches for games but I am not sure there has ever been one to simply allow the game to be played and it is not the default.

Really? I don't dismiss the failures that easily. Shoddy hardware design.

Had two 360s and a bunch of friends. It took us hours and trying several different games before we could find one we could play online. Kept needing patches and they kept getting stuck and what not. We had 2 consoles in the same room. All involved had gone through a few 360s that had to be replaced.

One time me and a friend toweled a 360. It only worked for about an hour and we just wanted to do some local multiplayer but 80% of the time was lost to having to download game patches.
 

Slartibartfast42

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There are two questions that matter. These are the only two that matter.

1) Which console will play the Nintendo single player games that I want to play?

2) Which console has multiplayer games that casual players will actually play with me?

Not everyone is a hardcore gamer. I am medium core. Most people who might play with me would be casual at most. Everyone likes Nintendo, not just teenage boys and men who want to believe that they are still teenage boys. The Wii U was a bit late, but it's here now, and it's absolutely good enough. Xbones, PCs, and ps4s are not good at multiplayer, not with casuals at least. They don't have Mario, Pikmin, Zelda, and everything else Nintendo. They might eventually get one or two games that I really want, but that isn't enough to buy a system.
 

Kirito-kun

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What is really hilarious is the fact that I am literally one or two more "PC master race" posts away from banning Kirito-kun from the forum permanently! :rofl2:

So comparing one console favorably against another console (what people are doing in this thread against the Wii U) is perfectly fine but it's not okay if we bring PCs (another viable gaming platform) into the mix? Don't remember seeing that on the site rules.
 

grossaffe

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So comparing one console favorably against another console (what people are doing in this thread against the Wii U) is perfectly fine but it's not okay if we bring PCs (another viable gaming platform) into the mix? Don't remember seeing that on the site rules.

The thread topic involves the Wii U, the PS4, and the XBone, not the PC.
 

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