Hacking Wii u and Wii U game pad hack talk to be presented soon at CCC/30c3

They don't want to put in work doing what tri core team is working on. They also do not want their work to lead to easy/free piracy and running game backups. I want Wii U to have momentum before releases begin. I've always maintained the 360 approach with hacked main dash stopping updates and just use the damn sdk everyone knows some like f0f has. Probably easier to dev from Wii U side anyway. I don't expect anything useful to us...but we will see. A talk is better then no talk;-)
 
It's more than they gave (publicly) last year, and I can't see them booking to give a talk unless they had something fairly big to show. Guess we'll find out in another 6 weeks!
 
I'm not gonna start a flamewar to a degree I'm pro nintendo as in buying games (I didn't used to be though) but I hate a locked system that prevents us from freely coding homebrew

They did it a long time ago, actually. I'm surprised that they're gonna start to talk about it now. XD
I thought nintendo patched it or is the Wii U an epic failure in security as it's predecessor?
 
I thought Nintendo patched it or is the Wii U an epic failure in security as it's predecessor?

Never did since they've never revealed how.
In a twitter in December back at the release window, they hacked it, and said that the WiiU was an epic failure in terms of security.

They made a blog about it as well: http://fail0verflow.com/blog/2013/espresso.html
As you can see, they've literally done everything they can with it, they even have the exploit done.
They just don't want to release it, for very valid reasons.
 
My postulation is they will discuss the WiiU and it's various security measures, with a probable demonstration of their circumvention, without a thorough indication of how their exploit(s) work or an actual release of anything "important" for WiiU homebrew. As has been explained by the team in the past, there are perfectly good reasons for them not releasing their work, so it's most likely just going to be demonstrating that they can get around the security and presumably giving some vague details (it is a hacking conference after all, simply showing their work isn't going to cut it with most attendees; there'll have to be some technical discussion).

Of course, they could surprise me and announce the release of a full homebrew launcher and SDK for the WiiU or something. But it's hard to see why they would.

Then there's the slightly more likely (but still not overly likely, in my opinion) "middle ground" of them releasing a Linux kernel + loader for WiiU mode, which in theory wouldn't allow piracy (all custom code would be running on Linux kernel, so it wouldn't be "native" WiiU code, so safe from piracy) but could allow some useful stuff for some people (e.g. media players etc.).

Time will tell, I guess. Still about a month and a half off, no real point in speculating too much at this point.
 
They blew the console wide open last year, they just didn't care enough to actually work on it or release anything. Nobody cares, not even pirates, hence the WiiUKey delays.


I think it never should have been blown open in the first place if they never really cared about it, but that's just me.
 
I think it never should have been blown open in the first place if they never really cared about it, but that's just me.

It's called "hacking for sport", if you think that hackers hack consoles for your enjoyment, you've got another thing coming. Some hack for sport, others for profit, but it's rarely for the grey masses.
 

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