1. having anyone use any weapon/armor doesn't makes the game easier
2. what's the difference between trading items on a channel to the auction house?
3. the skill system did casualise the game as you keep changing builds, but at the same time lets you play different builds without the need to re roll every freaking time. the level cap got better after the paragon system.
now they are revamping the loot system and enhancing the paragon system, so 2 of those 3 "wrongs" are getting corrected
also you do understand that game series doesn't have to use the exactly the same mechanics as previous installments?
1: Nope but it makes finding gear a lot less satisfying. As frustrating as it is to get epic loot you can't even use, it generally actually pushed me to try new classes just so I could use that gear. Also being a sorc with a 2h sword is retarded.
2: Because it's a LOT easier. A lot of people didn't bother trading because it was just a pain. Leading them to...I dunno...PLAY THE GAME to get what they wanted. Sure a few people still do that, but of those 3, 2 of them are loading the auction house with uber gear for cheap for everyone else. It's no fun. It's like having cheatcodes right in front of you. Yeah you could just NOT use them, but dammit they're right there, and everyone else is using them. If you don't use those cheatcodes you'll be shittier than everyone else. So whats to stop you then.
3: being able to change builds on the fly could have been handled much, much better. A real simple solution games do (like Rift for example) is allow you to save multiple builds. Sure its not QUITE as versatile as D3 where you can just change a spell mid fight if you must and just suffer a bit of cooldown, but I'd rather have that minor lack of convenience and a very in-depth skill system. Combining Diablo 2 skill trees with the rune system in some way would have been pretty neat IMO.
But overall the versatility was a bad thing too. I loved in D2 being a role. You weren't just an assassin, you were a trapsassin or a martial assassin. You could stand out compared to other assassins. Now everyone is the same and just stacks damage, hp and resists to the maximum. booring.
How is revamping the loot system going to do anything? That wont change problem 1. All it does is make you get better stuff for you more often. Whoopie. You'll still get mammoth 2h weapons on a sorc cuz there's only "damage" and that's it to stack. The level cap increase and paragon system revamp does sound nice however, if they don't screw it up. At least level 70 is more reasonable. I hope they add some fun skills and runes. I somehow doubt the paragon system will do much unless gear starts getting stat requirements again to at least do SOMETHING to separate class gear.
Do you understand game series don't have to alienate their fanbase, crushing it, their sales, their reputation, and their chances of their sequels being a hit?
You ask most D2 players and they will simply squat over D3 and show you what they think of it. Its not like my opinion is unique.
I think the expansion will be a huge step forward, but that doesn't change the fact that Diablo 3 bombed, at least according to most Diablo fans.
Totally inconsequential but I'm slightly sad its only 1 new class and not two like D2. But that's a minor gripe.