ROM Hack Ripping DS ROMs audio

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I always wonder why some people want to do things that are useless :wacko:

Is THIS not good enough??
 
Unpack the contents of the ROM using DSBuff or DS Lazy or something similar. Look around for something that appears to be labeled sound, or music, or something ending in sdat.
 
Snd folder: lots of .adx, with suggestive names as BMG_BTL_LASTBOSS (lol), some .mods files and a sound_data.sdat. What do you suggest?
 
adx are sounds (Criware to be more exact)
mods are the movies (not way to view or edit or rip them from my knowledge and are coded in the Moby clip encoder)
sdat are sounds again.

If my memory isn't wrong, only sdat can contain midi (for what ever reason you want them) so it's possible there are only 4 sound in midi version and the rest is on the adx.
The suggestive titles don't tell you if there is the music you want??
Anyway, adXtract is a tool to extract adx and if you really want midi, search online for converters to midi.

By the way, you didn't mention "midi" anywhere in your first post / title
 
I remember when I ripped the Radiant Historia soundtrack that there was nothing in the .sdat and yet... everything else was individual .adx files

actually there wasn't even an .sdat on that, it was just one file with everything and then the .adx files

seeing as both are atlus releases, i'm sure that SMT: Strange Journey is similar in its internal makeup.
 
adx are sounds (Criware to be more exact)
mods are the movies (not way to view or edit or rip them from my knowledge and are coded in the Moby clip encoder)
sdat are sounds again.

If my memory isn't wrong, only sdat can contain midi (for what ever reason you want them) so it's possible there are only 4 sound in midi version and the rest is on the adx.
The suggestive titles don't tell you if there is the music you want??
Anyway, adXtract is a tool to extract adx and if you really want midi, search online for converters to midi.

By the way, you didn't mention "midi" anywhere in your first post / title

I specified latter, sorry.

Anyway, do you know how to use adXtract? a simple drag & drop like ndssndext only generates a originalfilename0001.adx

Edit: Found some DS sound tools in this blog (portuguese, pretty straightforward) http://alizor.wordpress.com/category/nds/ to convert adx to wav. Not exactly what I want, but good enough.

Thanks for everyone who helped. If anyone has more good info to share, I'm eager to know.

Edit2: Learned to use VGMtrans, but couldn't extract everything at once, which is really a problem for games like Pokémon, with thousands of songs.

Also, found the heavy discussion (on GBAtemp) and documentation of everything about DS sounds. :mellow:
Still, I didn't know simple details like .sdat files holding all sound data, so it would only cause more confusion.
 

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