Hacking Gateway 3DS - First 3DS Flashcart

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This chip is supposedly single region as USA can only be on USA 3ds supports up to 4gb micro SD and you can only have one game on a single micro SD
And the makers are supposably looking into increasing its function. I figure I'd preorder mine now and get it before it's out of stock.
 
The one-game one-SD thing is irrelevant in my opinion. Finish a game and swap it out. If you have some kind of ADD compulsion that demands you play each game for twenty minutes as you cycle your entire library I'm not sure what can be done for you.



This. Flashcarts ruined me ><
 
The one-game one-SD thing is irrelevant in my opinion. Finish a game and swap it out. If you have some kind of ADD compulsion that demands you play each game for twenty minutes as you cycle your entire library I'm not sure what can be done for you.

But some games can't be finished. Take Animal Crossing for example.
 
The first reply is "The DS survived being hacked, 3DS will too.", so I thought, it doesn't look so bad... but then it started...



lol 80 bucks to pirate a 40 dollar game.. lmaooo
:wacko:
To be fair, we've got plenty of that in this thread and in this site as well.
 
But some games can't be finished. Take Animal Crossing for example.
Ah, I understand. That was presumptuous of me because I hadn't even thought of games like that. I don't play animal crossing but I can see how this would be a problem for fans.
 
Anyone who actually thinks Nintendo will brick ur system must be brain dead
Right, apparently the ones who hacked the Wii and all people who have decent knowledge how the Wii works must be brain dead because they claim Nintendo bricked all those region changed korean Wiis on purpose.
 
Right, apparently the ones who hacked the Wii and all people who have decent knowledge how the Wii works must be brain dead because they claim Nintendo bricked all those region changed korean Wiis on purpose.
I wouldn't call them brain-dead, they just jumped to conclusions.

1 - Nintendo didn't remotely brick the devices. It's a bug in the firmware.

2 - Nintendo has no reason to fix a bug in the firmware that will only ever affect people who mod the system.

3 - The bug happens when one of the modules sends a specific negative return code (IIRC). Said return code is actually used in other modules as well, it's just the one that causes the issue is returning something unexpected (behavior for that return code does not appear to exist since it never happens naturally).

4 - The error message is not one intended for consumer reading. Unlike all the other error messages aimed at people who pirate and/or mod the system (DSi+3DS error codes say to read the manual, even SNES anti-piracy messages have human-readable text that say to disconnect cart copiers and such), the error in this case is a single code.
 
So you say that marcan, tueidj and the likes are wrong when they claimed that Nintendo bricked region changed korean Wiis on purpose?
Yes, yes I do. It's easy to see how they came to that conclusion, but it goes against all precedent.

I can grab the technical info and examples if you really want (some of it from documentation on wiibrew). I made a write-up on it a while ago when the subject came up but I don't know what terms I used or anything so it might take me a bit to find it if you insist.
 
Yes, yes I do. It's easy to see how they came to that conclusion, but it goes against all precedent.

I can grab the technical info and examples if you really want (some of it from documentation on wiibrew). I made a write-up on it a while ago when the subject came up but I don't know what terms I used or anything so it might take me a bit to find it if you insist.
Thanks, but don't worry about it.
 
Anyone who actually thinks Nintendo will brick ur system must be brain dead

See I whole heartedly agree with you.....Nintendo has never bricked anything and the Korean Wii's were a specific bug issue that I believe there was a work around. Look what is the sense in bricking someone for modding....now you have deystroyed their hardware, deystroyed their good will twoard your company, and deystroyed the opertunity to sell them software. I have modded about everything I have every ownded and never been bricked. The closest thing was M$ banning DVD modded xboxes but even this was more related to them detecting a bad/improper rip/burn than the actual mod itself. The only thing they want to do is prevent you from running 'backups' so that you have to buy games. Even those of us that mod and sometimes run 'backups' still tend to be regular consumers. I have more than 25 Wii games and similiar numbers of ps3 and x360 games. So 'pirate' and 'consumer' are not mutualy exclusive terms. I respect the rights of the manufactures to battle piracy and secure their systems but also respect the hackers/modders that open the things up for 'extra' funcionality. The PSP was worthless without CFW....slow load times, bad battery life, noisy UMD. Once it got CFW it was twice the machine. $ony recognzined this and put out the PSP GO which was a digital only, smaller, better batery life system. Someitmes modding drives manufactures to improve their designs or features. Xbox had the awesome XBMC and then when x360 came out it had better media playing/streaming and xvid/divx support.
 
Just a point about the Game Manager thing, that they claim to be working on.

The only thing that confuses me slightly is that to implement a game manager, you need to use DS mode. Now the FAQ have stated that this cart is not able to load DS Roms due to this functionality being available in other carts. If it's not able to load DS Roms one could assume that there's no DS Mode. Therefore if there's no DS mode there really *is* no way to implement a game manager.

Unless the DS mode is available in the hardware configuration but just not currently made use of.


Who said that it ''NEEDS'' to be in Ds mode?
 
Hello guys. I have been reading some topics and just derping around GBAtemp forums for quite a while, but I never really signed up. Until I saw this post right here:

See I whole heartedly agree with you.....Nintendo has never bricked anything and the Korean Wii's were a specific bug issue that I believe there was a work around. Look what is the sense in bricking someone for modding....now you have deystroyed their hardware, deystroyed their good will twoard your company, and deystroyed the opertunity to sell them software. I have modded about everything I have every ownded and never been bricked. The closest thing was M$ banning DVD modded xboxes but even this was more related to them detecting a bad/improper rip/burn than the actual mod itself. The only thing they want to do is prevent you from running 'backups' so that you have to buy games. Even those of us that mod and sometimes run 'backups' still tend to be regular consumers. I have more than 25 Wii games and similiar numbers of ps3 and x360 games. So 'pirate' and 'consumer' are not mutualy exclusive terms. I respect the rights of the manufactures to battle piracy and secure their systems but also respect the hackers/modders that open the things up for 'extra' funcionality. The PSP was worthless without CFW....slow load times, bad battery life, noisy UMD. Once it got CFW it was twice the machine. $ony recognzined this and put out the PSP GO which was a digital only, smaller, better batery life system. Someitmes modding drives manufactures to improve their designs or features. Xbox had the awesome XBMC and then when x360 came out it had better media playing/streaming and xvid/divx support.

You my friend, made me want to register and reply to your post just for the single purpose of taking my hat off to you, good sir. I agree with absolutely everything you wrote. More people should think this way.

On topic: I can't wait to get me a Gateway ... :yayps3:
 
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