- Joined
- Nov 1, 2007
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Some of the posts make good reading...
It is really easy to detect and block a mod chip on a per game basis. If Nintendo want to block it they can, take tueidj and his coding as an example.
The Wii had a really bad drive motor (not laser) and running games from USB was a life saver for many (just picking up on FAST's post).
At this point there are not enough games to justify spending the cash on it imho if you want it to pirate, and that's assuming every game gets dumped.
Homebrew on the WiiU though.... I have so many dreams, I can't wait for THAT to move forward, ...c'mon TT stop teasing...
It is really easy to detect and block a mod chip on a per game basis. If Nintendo want to block it they can, take tueidj and his coding as an example.
The Wii had a really bad drive motor (not laser) and running games from USB was a life saver for many (just picking up on FAST's post).
At this point there are not enough games to justify spending the cash on it imho if you want it to pirate, and that's assuming every game gets dumped.
Homebrew on the WiiU though.... I have so many dreams, I can't wait for THAT to move forward, ...c'mon TT stop teasing...













