Hacking Digimon Adventure [PSP]

  • Thread starter Thread starter SuperSZ
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While I agree with the ISO part, c'mon man. Leave em alone bro. Let em do their thing. Let's just move on and keep going with SAO and Re:Digitize.

thank you CrashmanX..:bow:

:p1ng3: StormMyu stop talking here and there make your self useful..
 
Could someone help me to extract the .CPK's AT3 sound files? I have dragged the .CPK file in CriPackedFileMaker but I got this issue.

Need all voice/sound files quickly. Glad if someone can help me.


OuRffSd.png
 
Anyone know what ID files belong to the music? I have downloaded this *.iso only to get the voice/sound files. :unsure:

Edit: I wanna know where are the sound files used in attacks, i.e. WarGreymon's Brave Tornado, MetalGarurumon's Cocytus Breath. Could someone help me with this? I only wanna know what the specific ID files, leave the rest with me.
 
Anyone know what ID files belong to the music? I have downloaded this *.iso only to get the voice/sound files. :unsure:

Edit: I wanna know where are the sound files used in attacks, i.e. WarGreymon's Brave Tornado, MetalGarurumon's Cocytus Breath. Could someone help me with this? I only wanna know what the specific ID files, leave the rest with me.

I seriously have no idea, but if you get to know them then tell me because I wanna know too :) (and if you discover how to replace them or edit them or stuff ;) )
 
I seriously have no idea, but if you get to know them then tell me because I wanna know too :) (and if you discover how to replace them or edit them or stuff ;) )
Ok! I tell you. :lol:

ID03693.afs2 = 31 Music Files
ID03840.afs2 = 10.000 Sound Effects/Voices
use quickbms and the afs2 script to unpack, they are encoded with Atrac3Plus
OH! Thanks a lot. :bow:
 
The probleme here, is the AT3+ codec, which nobody cracked yet so you'll have to use your PSP to convert mp3 to at3+, and it can be boring...
 
The probleme here, is the AT3+ codec, which nobody cracked yet so you'll have to use your PSP to convert mp3 to at3+, and it can be boring...


You can use the psp or Media Go or Sony Sound Forge Pro 10 or PS3at3tool.exe from the 4.00 PS3 SDK (google: PS3_at3tool-3100.zip Kit de Développement).
 
Well... Using quickbms and afs2 script I extracted many files with extensions *.neo. I thought the files come with extension *.AT3.

Any way to convert these *.neo files into some audio format, i.e. *.mp3, *.wav? I don't care about soundtrack files only voice sounds (tamers speaking and digimon voices while attacking, as WarGreymon's Brave Tornado/Gaia Force).

Edit: I forgot the screenshot. :P

1weTR78.png
 
the neo files are also at3/wav files, it's a mistake by the script, it adds a 16 Byte 0x00 Header.
 
What I'm gonna ask is kinda dumb but ... I guess you have already tried to rename the neo extension to mp3, right? :P
 

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