Help me please get my GC controller to work with Project 64

RemixDeluxe

Well-Known Member
OP
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
My Magic Box arrived today. After opening it up I installed the driver from the disk that was included. I also have Xpadder on my PC if that helps, I used it to see if my controller is recognized at all and it can clearly see all button outputs on the controller (L and R goes stuck for some reason.)

Do I use Xpadder with Project 64 somehow or is it not needed at all? Is there a guide I should follow to get the controller working with it.
 

RemixDeluxe

Well-Known Member
OP
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
Does Project64s control configuration detect the controller? You should be able to assign buttons as you feel like from there.
So what your saying is I dont even need Xpadder or any other programs alongside the emulator? So is Xpadder just used for individual PC games then?
 

Catastrophic

Perfectly Normal
Member
Joined
Apr 28, 2012
Messages
812
Trophies
1
Age
27
Location
Somewhere
XP
2,026
Country
So what your saying is I dont even need Xpadder or any other programs alongside the emulator? So is Xpadder just used for individual PC games then?
I personally don't own a MagicBox but if Windows detects the controller correctly then it should show up in input configuration. In Project64, go to "Options" -> "Configure Controller Plugin" and see what Game Devices are available.
 

Tom Bombadildo

Dick, With Balls
Member
Joined
Jul 11, 2009
Messages
14,580
Trophies
2
Age
29
Location
I forgot
Website
POCKET.LIKEITS
XP
19,258
Country
United States
It depends on whether or not the controller is detected in Project64. As mentioned by Catastrophic, if it's detected by Windows as a controller then the emulator should detect it just fine.

Xpadder is generally used to map controller buttons to keyboard keys for use in individual games. If Project64 doesn't detect your controller, you could use Xpadder to map buttons to keyboard keys and it'd essentially work the same way.
 

RemixDeluxe

Well-Known Member
OP
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
I got a problem. Project 64 detects the controller just fine however when I click setup the program stops responding and crashes (tried 5 times already). Should I try Xpadder now if it cant be done by normal means?
 

RemixDeluxe

Well-Known Member
OP
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
I wasnt able to get the controller to work through normal means so I used Xpadder and set the controller on Project 64 to keyboard and now everything works perfectly. Thank you guys for the help.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: @RedColoredStars, Lol