SquareEnix: Why Final Fantasy Needs a Reboot!

drgnslayers

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I'm not appealed one bit to Final Fantasy games past Final Fantasy X. I didn't play FFXI and the games after that. I didn't play Final Fantasy VIII, X or X-2 for several years. I'm more attacted to the games from the NES or Super NES eras like Final Fantasy IV. Actually, I've switched to Dragon Quest, having finished the entire Zenithian trilogy (IV, V, VI) and Dragon Quest VIII and IX.
 

xist

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And no-word posts is even worse.

I agree with you. This might be the core problem. FFVII and FFIX had amazing story telling!

Just noticed this after making my initial comment. FFIX was a lesson in how FF messed up...the resolution of the story was awful. Space people and an final villain who just suddenly appeared with no previous mention?
 
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xist

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I'm not appealed one bit to Final Fantasy games past Final Fantasy X. I didn't play FFXI and the games after that. I didn't play Final Fantasy VIII, X or X-2 for several years. I'm more attacted to the games from the NES or Super NES eras like Final Fantasy IV. Actually, I've switched to Dragon Quest, having finished the entire Zenithian trilogy (IV, V, VI) and Dragon Quest VIII and IX.

That makes no sense....how can you differentiate the Final Fantasy's you avoided and DQVIII?

Edit - sorry didn't even realise this was a double....
 

xist

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Crisis core was bloody brilliant.
My favourite game in the series, besides IV

This topic is really highlighting that FF is damned if it does and damned if it doesn't. Many people thought that Crisis Core was an average to poor game riding on the coat tails of a great legacy.
 

Auryn

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Who was it from Square that said in an interview that if they would do a remake of FF7 on ps3/xbox, the FF series would be at the end because they gave everything the fan wanted??
I think this statement say it all about the serie today.
What i wonder more is why is it like this. Are all the good people gone away from Squaresoft?? Is there no rivalry anymore?? Has it something to do with the fusion Square-Enix?? Is there no good story anymore to tell?? Or it's just simply the pressure of the market/fans that is pushing things in the wrong direction??
 

Black-Ice

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This topic is really highlighting that FF is damned if it does and damned if it doesn't. Many people thought that Crisis Core was an average to poor game riding on the coat tails of a great legacy.
Crisis Core made me feel.
I think alot of FF VII Fanboys are merely hipsters who cant tell the difference between the standards of two different time periods.
VII was innovative for the time it was released which made it more appealing.
Crisis Core carried alot of depth. It was brilliant in character development, graphics (for psp standard), gameplay and storyline.
Zack Fair is the only FF character that made me shed a manly tear. They put time into his death, unlike Serah Farron's in XIII-2
 

Gahars

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Crisis Core made me feel.
I think alot of FF VII Fanboys are merely hipsters who cant tell the difference between the standards of two different time periods.
VII was innovative for the time it was released which made it more appealing.
Crisis Core carried alot of depth. It was brilliant in character development, graphics (for psp standard), gameplay and storyline.
Zack Fair is the only FF character that made me shed a manly tear. They put time into his death, unlike Serah Farron's in XIII-2

Because nothing says depth like a slot machine.
 

gbadl

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Guys, you will never get a real Final Fantasy game under the final fantasy brand anymore, everyone that worked on those good old games left the company and joined either Monolith Software (makers of Xenoblade) or Mistwalker that made The Last Story, <- this here is pretty much final fantasy it has the same name, just using different words.
 

Dark

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I am kind of hoping FF14 flops hard enough so some other company can buy the rights to it and bring it back to the right direction.
 

xist

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Guys, you will never get a real Final Fantasy game under the final fantasy brand anymore, everyone that worked on those good old games left the company and joined either Monolith Software (makers of Xenoblade) or Mistwalker that made The Last Story, <- this here is pretty much final fantasy it has the same name, just using different words.

Aren't Hiroshi Minagawa and Hiroyuki Itou still with the company?

Still i don't like them.

I'm having a hard time believing you've played too many of these games.
 
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Self-explainatory. The Final Fantasy VII saga including Dirge of Cerberus and Crisis Core, is miles better than anything FFX represents.


It's really not self-explanatory. What's your issue with the (taken out of context) scene exactly?

I honestly don't understand the hatred against FFX. It was quite honestly one of my favourites, with FF6 being the absolute favourite. I've heard all of the complaints over and over, and none of them make the slightest bit of sense to me. It's as linear as just about the majority of games. You're given an area to explore, story progresses, and you're given another area to explore, which is pretty much the exact same algorithm that every other older Final Fantasy game used. The story itself was clever while still being easy to understand, and the battle system was one of the best systems in the entire series. I love the fact how you can plan the battle so far ahead, as well as being able to win any battle easily just through having intimate knowledge of the game mechanics. Sure, the voice acting might not have been in perfect, but it was acceptable considering it was one of the first PS2 games with voice acting.

And no, that laughing scene is a terrible example of poor acting because the entire point of the scene was that the laughter was supposed to be forced. Tidus was upset about the situation he was in, and Yuna mentioned that she practiced smiling when she was sad. Of course, Tidus felt very awkward trying to force himself to smile and laugh, thus the awkward scene. But if you notice, they both eventually start genuinely laughing at themselves because of that awkward laughing. Sorry for going off ranting there, but that always pisses me off when people take a scene completely out of context, and use it to judge the whole game.

The games I didn't like would be FF8, FF12 and FF13. For all of them, I didn't enjoy the game mechanics at all. The battle systems to me just weren't that fun whatsoever. The fact FF13 encouraged auto-battle showed how poorly designed their battle system was. Speaking of mechanics, FF13 was a shoe-lace. If people thought FFX was linear, just compare it to FF13. FFX had plenty of exploration compared to FF13. However, my biggest problem with FF13 and FF12 were the stories. I finished FF13, and I still haven't a clue what was going on and I have no idea who that final boss was suppose to be.

Clearly based off FF13-2, Square Enix is listening to their customers. FF13-2 made an obvious attempt at trying to integrate all of the different suggestions that their consumers have been giving, mainly exploration. It'd be very interesting to see how Lightning Returns is now as a result. Judging from the trailers, it looks like Square Enix is taking an action-RPG approach, which is also something people have been asking for. Personally I think they should have just jumped to FF15 or whatever so they can start fresh with the story, but I'm guessing they're just not willing to invest so much time into creating new assets and taking a larger risk. So really, I'm just waiting to see the reviews for Lightning Returns. It looks surprisingly promising.
 
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PolloDiablo

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Technically... every Final Fantasy game is a reboot.
What they need is to make a GOOD GAME for once and for all. Less focus on eye candy and more focus on what it really matters... GAMEPLAY and STORY.
 

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