Hardware board Wii U

tmactx

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sorry my leguage.​
Nintendo Wii teaches inside U and explains why it will be very efficient without consuming much energy.​
Nintendo has offered information about Wii U and even showed the first images of the interior of their new console.

Among other things, Nintendo has said that the development team had a particular goal in designing the console, and they wanted to maintain high efficiency and performance while maintaining low power consumption.

How did your goal?, Mr Takeda explained that the Wii U uses a multi-core CPU. With it, "can process data between the CPU cores and on-chip memory much better, allowing now it can be done very efficiently with low energy consumption."

But as I said at the beginning, Nintendo has shown the inside of the console, and in the following pictures you can see your system muchichip (MCM), the motherboard, the heatsink. Also we will see how low the front of the console are two USB ports and the sync button command.​
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Alexrose

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Your summary is terrible and barely intelligible; you should've just posted a link to the site.

http://iwataasks.nintendo.com/interviews/#/wiiu/console/0/0

There's like a 4 page interview in great detail about the hardware.
 
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10_0ARMY

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why on earth did they move the 2 usb ports to the front? it's going to get in the way especially when a external hard drive is connected to it.

It would only get in the way if the external drive was a fat ass usb or the cable that connects to the external drive has a fat end. I doubt the ports on the front will cause issues.
 

jalaneme

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It would only get in the way if the external drive was a fat ass usb or the cable that connects to the external drive has a fat end. I doubt the ports on the front will cause issues.

if the cables are connected by usbs and the hard drive is light it could topple over and bring the wii u with it, the wii u doesn't weigh much either so that is a accident waiting to happen imo, also it makes the front of the console look messy especially with SD sticking out, cables poking out of the front e.t.c.
 

Arras

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why on earth did they move the 2 usb ports to the front? it's going to get in the way especially when a external hard drive is connected to it.

It would only get in the way if the external drive was a fat ass usb or the cable that connects to the external drive has a fat end. I doubt the ports on the front will cause issues.
Besides, this is actually easier when connecting things like USB microphones and keyboards. Less of the cord will be wasted going around the console.
 

jalaneme

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There's 2 in the front and 2 in the back

thats not so bad then, so there is 4 in total? last time i read about the specs it said there was 2, i guess not, so anyways front could be used for usb flash drives and back can be used for external hard drives it's not so bad, but still makes the front messy tough.

Besides, this is actually easier when connecting things like USB microphones and keyboards. Less of the cord will be wasted going around the console.

that is the point i am trying to make, a good example is the back of my tv, it's like a jungle with all those untidy cables LOL
 

Arras

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Besides, this is actually easier when connecting things like USB microphones and keyboards. Less of the cord will be wasted going around the console.

that is the point i am trying to make, a good example is the back of my tv, it's like a jungle with all those untidy cables LOL
I think you misunderstood? I meant "USB ports on the front is good for certain things like USB microphones and flash drives". Unless you meant the same thing... In which case your first post doesn't make much sense.
 
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Wanderlei777

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I dont understand the 'heat sink shield'? It looks like a piece of clear plastic over the heat sink, surely thats cant be good for the heat sink to dissipate heat, air flow, etc?
 

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One of the hardware developers says that is to prevent electric waves coming from CPU/GPU going outside as they could cause product defects (ie: while running code, or static)

edit:

Ko Shiota: In cooperation with the manufacturers, the hardware team and Akagi-san's software team analyzed defects and provided feedback, in a loop like that, over and over countless times, shortening the amount of time. Having the CPU and GPU together took more time than ever to have it optimized

Holy shit....
 

KingVamp

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if the cables are connected by usbs and the hard drive is light it could topple over and bring the wii u with it, the wii u doesn't weigh much either so that is a accident waiting to happen imo, also it makes the front of the console look messy especially with SD sticking out, cables poking out of the front e.t.c.
I see where you coming from, but I would only have a chance of topple over if you have it standing up. Though, I would think you would put the ports towards the bottom. Plus , if that was the case, what's keeping it from topple over from the back? I was thinking of putting mine HD in the back too or maybe just let it sit on top. :P
why on earth did they move the 2 usb ports to the front? it's going to get in the way especially when a external hard drive is connected to it.

It would only get in the way if the external drive was a fat ass usb or the cable that connects to the external drive has a fat end. I doubt the ports on the front will cause issues.
Besides, this is actually easier when connecting things like USB microphones and keyboards. Less of the cord will be wasted going around the console.
You think you try to get wireless ones. There even have wireless hard drives. Not sure how that would work with a
console, tho.

I think you misunderstood? I meant "USB ports on the front is good for certain things like USB microphones and flash drives". Unless you meant the same thing... In which case your first post doesn't make much sense.

I think he was just saying that it would be even more stuff to clutter the front with, if there wasn't ones in the back. Imagine having all the "hidden" wires in the back sudden place to the front where everyone can see.

Oh, and a retail clear wii u would have been awesome. :P
 

Wanderlei777

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One of the hardware developers says that is to prevent electric waves coming from CPU/GPU going outside as they could cause product defects (ie: while running code, or static)

I still dont really get it, PC's dont have static guard over the heat sinks. Is it to stop static/electric waves to or from the CPU/GPU? If it is static to them thats a worry, if its static from them, couldnt it just be grounded to the chassis?
 

Coto

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One of the hardware developers says that is to prevent electric waves coming from CPU/GPU going outside as they could cause product defects (ie: while running code, or static)

I still dont really get it, PC's dont have static guard over the heat sinks. Is it stop static/electric waves to or from the CPU/GPU?

Since nintendo had to improve their hardware, they opted throught the MCM (multichip module) option. The problem is, they weren't just designing a separate GPU / CPU, but they had to do connect CPU & GPU internally, imagine if it's already difficult to trace software mistakes, hardware mistakes (defects as they say) on a single chip, this time on a completely separated multi-core circuit. A defect could be caused by anything.

Spread spectrum is a way to lessen those (if done because of electrical waves). But Nintendo opted through the metal shield way. That's what I understood anyway.
 

Wanderlei777

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One of the hardware developers says that is to prevent electric waves coming from CPU/GPU going outside as they could cause product defects (ie: while running code, or static)

I still dont really get it, PC's dont have static guard over the heat sinks. Is it stop static/electric waves to or from the CPU/GPU?

Since nintendo had to improve their hardware, they opted throught the MCM (multichip module) option. The problem is, they weren't just designing a separate GPU / CPU, but they had to do connect CPU & GPU internally, imagine if it's already difficult to trace software mistakes, hardware mistakes (defects as they say) on a single chip, this time on a completely separated multi-core circuit. A defect could be caused by anything.

Spread spectrum is a way to lessen those (if done because of electrical waves). But Nintendo opted through the metal shield way. That's what I understood anyway.

OK so because the CPU and GPU are on the same bit of silicon and can communicate more efficiently, there is also a downside that electric interference can interfere with this communication, causing errors.

It must be metal mesh or something not solid plastic or the there would be no air flow or heat dissipation.
 

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