Gamasutra: Vita's biggest challenge - Convincing developers

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I ditched my 3DS for a vita months ago.
The only time I touch my 3DS is to wipe the thick layer of dust that has formed on the top of it.

'Dead' or not, this thing has kept me entertained for ages. Going to be using the crap out of it when Zero Escape is released, since the superior version is on Vita.
 
I haven't studied the matter extensively, but I feel the main problem with the Vita's sales, especially compared to the 3DS, isn't necessarily that it's "too powerful" in general, but that its too close in power to its console counterpart. Let's look at them individually.

The 3DS. It was released early 2011, when the Wii was largely considered a dead or near-dead system by many. The Wii had its trademark motion controls, but the 3DS provided a more "traditional" handheld experience, albeit with the dual screens and touchscreen of the DS, plus 3D. A high price point and lack of games made for a poor launch, but this was rectified with the release of triple A first party games and a price drop towards the end of the year. By the time the Vita came out about a year after the 3DS, the 3DS already had a rather established library and great sales to convince developers to make games for it, as well as the fact that it was probably just a more promising investment than the Wii to most developers.

Now the Vita released a year behind the 3DS. In addition to having a lackluster library, it was released in wake of a still-going-strong companion console, the PS3 (unlike the Wii, which was lacking at this point). Aside from that, the handheld felt like a mini version of the PS3 in some ways. In addition to being afraid of taking a risk developing for the Vita, devs felt called to the 3DS, which already had proven itself with sales and a bigger library. And even more so, the PS3 was competing against the Vita, in a way. The Vita could output near-console graphics, but being a much-less proven system, what motivation do developers have to make a "handheld console game" for the Vita, when it could just go ahead and make a higher-definition version of the same game on the PS3, which has a much more proven fanbase?

So in conclusion, I think it boils down to mainly the fact that A) the 3DS had a year head start and was successful, and B) the Vita was too much, both too soon and too late. Had the 3DS not been released a year before and become successful, and had the Vita either been less of a powerhouse, or perhaps been released AFTER the next generation of consoles came out, it might have done better.

Anyway, sorry if that's jumbled and poorly written and makes no sense. I wrote it off and on over the course on an hour while juggling other things, and I'm really tired. But that's just my personal guess of what might have happened.
 
In your opinion, the way I see it, the Vita's screen is wider. Fair enough, it doesn't have *2* screens, but I don't think it's short of space.
Two screens and 3D make the 3DS version superior. I mean, the only difference with the Vita version is a marginally bigger screen (4.88 in. vs. 5 in.) and a higher resolution which doesn't make much of a difference for this kind of game.

The Vita version requires you to overlap the text during a puzzle while you can just move the handwritten stuff to the top-screen. Less clutter.
 
Two screens and 3D make the 3DS version superior. I mean, the only difference with the Vita version is a marginally bigger screen (4.88 in. vs. 5 in.) and a higher resolution which doesn't make much of a difference for this kind of game.

The Vita version requires you to overlap the text during a puzzle while you can just move the handwritten stuff to the top-screen. Less clutter.
The Vita version on the otherhand has a higher resolution and a bigger screen, which does matter as far as 3D content is concerned, since from what I can see on the screen, it can fit two people on one screen during conversations, unlike the 3DS one which fits just one person. It improves the overall experience, so at the end of the day, it's a matter of taste.
 
Two screens and 3D make the 3DS version superior. I mean, the only difference with the Vita version is a marginally bigger screen (4.88 in. vs. 5 in.) and a higher resolution which doesn't make much of a difference for this kind of game.

The Vita version requires you to overlap the text during a puzzle while you can just move the handwritten stuff to the top-screen. Less clutter.
The Vita version on the otherhand has a higher resolution and a bigger screen, which does matter as far as 3D content is concerned, since from what I can see on the screen, it can fit two people on one screen during conversations, unlike the 3DS one which fits just one person. It improves the overall experience, so at the end of the day, it's a matter of taste.
The comparison pics are from different scenes. Both games fit the same amount of people. Arguably the 3DS version is superior (since two screens provides less clutter, 3D enhances game for some and similar sized screen). Both versions are good so let's just end this silly debate.
 
The comparison pics are from different scenes. Both games fit the same amount of people. Arguably the 3DS version is superior (since two screens provides less clutter, 3D enhances game for some and similar sized screen). Both versions are good so let's just end this silly debate.
Agreed, to me they're two near-identical games and the choice runs down to which console you own. Either can be "superior" according to different people, but always for superficial and arguable reasons.
 
Going to be using the crap out of it when Zero Escape is released, since the superior version is on Vita.
Actually the 3DS one is arguably superior.

Clearly you haven't seen this list.
http://gbatemp.net/t...ndation-thread/

Arguably indeed. I'll stick to my vita version.

and what list? You just linked me to a whole ton of crap games with a few gems, all of which i've played, mixed in.
Oh and a bunch of unreleased games I can't play on my REGION LOCKED 3DS.
 
and what list? You just linked me to a whole ton of crap games with a few gems, all of which i've played, mixed in.
Oh and a bunch of unreleased games I can't play on my REGION LOCKED 3DS.
While I didn't want to see this turn into a Vita vs 3ds thread and I didn't agree with your statement nor the following statement, the same can be said about the Vita too.
 
Arguably indeed. I'll stick to my vita version.

and what list? You just linked me to a whole ton of crap games with a few gems, all of which i've played, mixed in.
Oh and a bunch of unreleased games I can't play on my REGION LOCKED 3DS.
Crap games? Almost every game on that list is stellar. Either you have horrible taste or you've played every single game that's worth owning on the system (which I doubt).
 
Just gonna drop this here and leave you guys to it, you seem to be making a good use of this thead, have fun!

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Wow I know you posted that chart to show that the PS3 was beating the 360 in sales gains (It actually points to the opposite.) while both gained in sales the 360 gained 4% on an already larger number while the PS3 gained 2% on a smaller number....

But look at those Vita numbers, holy hell the system is flopping. I wouldn't call the Vita dead yet but it needs some massive life support thats for sure.

This is the #1 problem facing the Vita right now bar none, extremely slow system sales. No system sales = no game sales = no developer support = no system sales... It's a really nasty cycle to be in.
 
Nowadays, no matter how good something is, if it didn't make a lot of money, it was a failure.
 
Nowadays, no matter how good something is, if it didn't make a lot of money, it was a failure.

Nowadays? I am pretty sure that fact has been true pretty much since the invention of money and business.

Make absolutely no mistake about it, Sony and Microsoft and Nintendo could give a rats ass how great or how much something sucks, as long as it makes money for them.
 
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Arguably indeed. I'll stick to my vita version.

and what list? You just linked me to a whole ton of crap games with a few gems, all of which i've played, mixed in.
Oh and a bunch of unreleased games I can't play on my REGION LOCKED 3DS.
Crap games? Almost every game on that list is stellar. Either you have horrible taste or you've played every single game that's worth owning on the system (which I doubt).

It's funny how opinions are valid, unless they're against the 3DS.
Isn't that funny?

I find it funny.



actually it's not funny it really isn't you filthy Nintendo fanboys.
 
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It's funny how opinions are valid, unless they're against the 3DS.
Isn't that funny?

I find it funny.



actually it's not funny it really isn't you filthy Nintendo fanboys.
I think the PS2 is the worst console ever released.

That's just my opinion. You can't say I have bad taste because I just don't like most PS2 games.


Are you going to argue about how that opinion is wrong? Sure you can have an opinion but it can still be wrong.
 
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